I think the point is a lot of physics/math calculations regarding angular or otherwise non-linear calculations require the use of PI and hence radians. Having only "degrees" as the official angular unit just means you have to convert and reconvert repeatedly when doing such calculations. For most people it wont be a problem, but for people doing complex physics and such, those extra redundant conversions add up overtime.
Ultimately, radians can do everything that degrees can do, while there are things that takes much more time and steps to do when using degrees. Degrees only selling point is its nice to look at and simple to understand. But i do agree with Blizzard changing it to degrees as a the main angular unit, because it would be consistent with the rest of the editor and easier for everyone to understand.
I guess it's acceptable for the sake of looking nicer to the general audience, as long as the calculation performance isn't hindered too much.
Sound good to everybody? Maybe people would be happier if they put in sind/cosd along with sin/cos to allow either units to be used? That would be nice.