- Joined
- Nov 2, 2004
- Messages
- 2,229
In this model, the non-upgraded animation is supposed to use the top left part of the texture, the first upgrade is supposed to use the top right part of the texture.
This is working correctly in magos model editor, mdlvis, and Hive model checker.
But when I import into a test map, it seems to revert to an older version of the model: non-upgraded version shows both non-upgraded texture and upgrade 1 texture, upgrade one version shows the mesh at a different place from when I was still editing.
Wtf???? I even rebooted to make sure...
This is working correctly in magos model editor, mdlvis, and Hive model checker.
But when I import into a test map, it seems to revert to an older version of the model: non-upgraded version shows both non-upgraded texture and upgrade 1 texture, upgrade one version shows the mesh at a different place from when I was still editing.
Wtf???? I even rebooted to make sure...
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