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Weird Model bug

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Zwiebelchen

Hosted Project GR
Level 35
Joined
Sep 17, 2009
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7,236
I have this weird graphical bug that two of the models I used bug out and somehow get stretched abnormally (it almost likes like some branches are attached to the camera when I move it around).
This applies to both the editor and ingame.

Any ideas why that might happen?

The models look and work fine in Magos and MDLVis, they only bug in the game engine.


I attached both the models and a screenshot.
 

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Zwiebelchen

Hosted Project GR
Level 35
Joined
Sep 17, 2009
Messages
7,236
A lot of people had this kind of problem. I think this happens because some vertices of the model are not attached on the bones, or they are but on wrong bone.
Actually, they were attached to the right bone, but the weight was not set to 100%. I reattached the vertices to the bone using the reattach feature of MDLVis, which sets the weight to 100%, now the models display correctly.

Thanks mate!

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