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[Trigger] Wave and timer trigger, for a Hero Defense map

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Oooooook then...
First of all I checked the treads and I know there are a lot of answers to this same question.. But.. Lets just say I DON'T GET IT.

Ok. So to get me started with this.. I'm making a new hero defense. I want it to be a good one ( as all map makers do I guess )

So.. on to the problem..

I need a trigger, that will Create units, Order an attack to a location, And repeat the spawn process with different units AFTER the first wave has been killed. But the trouble with me I cant seem to understand the Variables, so I really need this step by step, in much detail as possible..
Ok so to simplify.. Create 1 Footman at ... facing ... Attacking region...
After that wave is dead I need 30 sec pause and a timer window that will change ( wave 1 in, wave 2 in, wave 3 in ... ).
( most of the problem is that I cant make a variable that will help me in any way, I can make the units spawn ever 30 sec for example, but not after the first ones are dead ) I hope you understood what i meant -_-"
Thank you in advance ( I'm a new member of the Hive so please be gentle ;p ) :ogre_hurrhurr:
 
Level 21
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Mar 27, 2012
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3,232
Oooooook then...
First of all I checked the treads and I know there are a lot of answers to this same question.. But.. Lets just say I DON'T GET IT.

Ok. So to get me started with this.. I'm making a new hero defense. I want it to be a good one ( as all map makers do I guess )

So.. on to the problem..

I need a trigger, that will Create units, Order an attack to a location, And repeat the spawn process with different units AFTER the first wave has been killed. But the trouble with me I cant seem to understand the Variables, so I really need this step by step, in much detail as possible..
Ok so to simplify.. Create 1 Footman at ... facing ... Attacking region...
After that wave is dead I need 30 sec pause and a timer window that will change ( wave 1 in, wave 2 in, wave 3 in ... ).
( most of the problem is that I cant make a variable that will help me in any way, I can make the units spawn ever 30 sec for example, but not after the first ones are dead ) I hope you understood what i meant -_-"
Thank you in advance ( I'm a new member of the Hive so please be gentle ;p ) :ogre_hurrhurr:

Well, variables are essentially like boxes or something that contain stuff.
I'll just make an example way. I'll edit this post soon.
EDIT:
Map attached now. If there is something you don't understand, then ask.
This is not the only way of doing this, but I think it's one of the best.
The triggers have comments everywhere.
 

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Level 1
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Tnx for the fast answer I will check this now, if you have anything to add feel free to post it.. I will answer as soon as I check the help map out..

I checked the map out, it seems awesome, I'll do some more informing and trying to copy the same thing on my map I want to see how well I create it, or how well I can copy it.. just to see if i understand, I will contact you soon
 
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uhm.. ok 1 more off topic question..
I was wondering is it possible to sell WC3 maps? ( well I know I can sell them but is it against the copywrite ? ), cause me and a few friends from my block where thinking of making a few professional maps with custom characters and spells, but Im not sure is it law-breaking..?
 

Dr Super Good

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I was wondering is it possible to sell WC3 maps? ( well I know I can sell them but is it against the copywrite ? ), cause me and a few friends from my block where thinking of making a few professional maps with custom characters and spells, but Im not sure is it law-breaking..?
No one would pay for a WarCraft III map, their value is 0. I also doubt you have the skills needed to make a really good map as you seem to be struggling with simple triggering. If you want to do a professional and commercial project with your friends then consider creating a real game, one which you own the copyright of and can sell at any price you wish.
 
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uhm.. ok 1 more off topic question..
I was wondering is it possible to sell WC3 maps? ( well I know I can sell them but is it against the copywrite ? ), cause me and a few friends from my block where thinking of making a few professional maps with custom characters and spells, but Im not sure is it law-breaking..?

If you can develop a map with the same quality as DotA, earn the same amount of popularity, respect and surpass multiple other aspects that make DotA what it is today, your chance of selling that map is still approximately 0%. Why? Because maps are made by fans and for fans, not for sale.
 
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Basically people are willing to pay for anything. But usually you won't have enough people to test this out.

So you start with things that people would pay the most for.
Power
Ease of access
Looks
Being different
Usually in that order.

But also note, that casual gamers usually don't spend money.

In average the amount of players that are willing to subscribe to a game is 1 in 200.
For casual gamers it can be even less and it also depends on how good your game is.

So basically people won't pay for maps, unless it's something very fun and hard to make, because most maps in this game are easy to make.

If you want people to pay you, then the best options are probably these:
"Pay for extra content" - might mean more power, but doesn't have to.
"Pay for different skins/effects" - A small market, as most people don't care enough to pay.
"Pay to be a moderator/administrator that can mute and ban those noobs" - harder to accomplish in warcraft than in other games, because everyone can host your map. You won't have an admin list and if one admin breaks the game for others you can't do much about it.
 
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