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Waves

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i am having a problem with my waves i can get it to crate wave one after the timer but it keeps sending wave on over and over
  • First Timer
    • Events
      • Time - Elapsed game time is 0.10 seconds
    • Conditions
    • Actions
      • Countdown Timer - Start Round_Timer as a One-shot timer that will expire in 1.00 seconds
      • Set First_Timer = (Last started timer)
      • Countdown Timer - Create a timer window for (Last started timer) with title Next Wave
  • Wave Timer
    • Events
      • Time - Round_Timer expires
    • Conditions
    • Actions
      • Countdown Timer - Destroy (Last created timer window)
      • Wait until ((All units of (Units owned by Player 12 (Brown)) are dead) Equal to True), checking every 1.00 seconds
      • Countdown Timer - Start Round_Timer as a Repeating timer that will expire in 30.00 seconds
      • Set Wave = (Wave + 1)
      • Set Round_Timer = (Last started timer)
      • Countdown Timer - Create a timer window for (Last started timer) with title Next Wave In
  • Wave 1
    • Events
      • Time - Round_Timer expires
    • Conditions
      • Wave Equal to 1
    • Actions
      • Set Wave_Creep = Sheep
      • Game - Display to (All players) the text: (Wave + ((String(Wave)) + Sheep))
      • Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 1 <gen>) facing Default building facing degrees
      • Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 2 <gen>) facing Default building facing degrees
  • Wave 2
    • Events
      • Time - Round_Timer expires
    • Conditions
      • Wave Equal to 2
    • Actions
      • Set Wave_Creep = Green Sheep
      • Game - Display to (All players) the text: (Wave + ((String(Wave)) + Green Sheep))
      • Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 1 <gen>) facing Default building facing degrees
      • Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 2 <gen>) facing Default building facing degrees
 
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