- Joined
- May 4, 2010
- Messages
- 614
i have a problem with my wave system it only sends one wave in and no others
heres triggers.
heres triggers.
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First Timer
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Events
- Time - Elapsed game time is 0.10 seconds
- Conditions
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Actions
- Countdown Timer - Start Timer as a One-shot timer that will expire in 1.00 seconds
- Set BeginningTimer = (Create Timer)
- Countdown Timer - Create a timer window for (Last started timer) with title First Timer in...
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Events
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Wave Timer
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Events
- Time - Timer expires
- Conditions
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Actions
- Countdown Timer - Destroy (Last created timer window)
- Wait until ((All units of (Units owned by Player 9 (Gray)) are dead) Equal to (==) True), checking every 1.00 seconds
- Countdown Timer - Start Timer as a Repeating timer that will expire in 30.00 seconds
- Set Level = (Level + 1)
- Game - Display to (All players) the text: (String(Level))
- Countdown Timer - Create a timer window for (Last started timer) with title Next Wave in...
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Events
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Wave 1
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Events
- Time - Timer expires
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Conditions
- Level Equal to (==) 1
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Actions
- Unit - Create 20 Human_Creep_Type[1] for Player 9 (Gray) at (Random point in Human Spawn <gen>) facing Default building facing (270.0) degrees
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Events
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Wave 2
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Events
- Time - Timer expires
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Conditions
- Level Equal to (==) 2
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Actions
- Unit - Create 20 Footman for Player 9 (Gray) at (Random point in Human Spawn <gen>) facing Default building facing (270.0) degrees
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Events