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Warcraft: A New Dawn

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Hey Diablo, the aim is to create a game that advances on war3, however there are elements of war3 people didn't like and elements in sc2 that could be used in the Warcraft series to.

A prime example of this 'combi' style is our use of heroes in melee (war3) but their nerfing/lack of xp gain is garnered from sc2's template.

So more like war3, with a pinch of sc2 and dash of new :)
 
Sorry, Had a long working weekend, But i managed to work out a hell of alot of kinks with the sc2 editor... Visual shit is a total pain, all the models and anims take an uneeded amount of time, they should just have nice neat little visual packages, instead of the pain that actors are to set up.

Gonna finish the footie tonight, I'd like somone to do the techtree, I don't have time to do it justice, I'll do the data for it when I get it...

On My Docket:

- Practice Terraining
- DATA EDITOR!
- Finish the Techtree if no one else can do it.
- Just keep plodding... Not much else you can do but work when you have time...
- And oh yeah, MODELS -.-
 
...This is interesting... Have I ever once on earth said you couldent do whatever the hell you want?

I don't understand how all of you are under the oppinion that i've told you wat to do and what not to do and not given you all the freedom you want... All ive ever said is that ofc everything will need editing and discussion, I never said anything to the contrary, and have said i havent for ages, yet you still act like I do, please, knock it off.

Going to do some offline shiz, then might hop back on, but probably won't do much more today, the data editor is pissing me off, and im too tired for anyhting but a game or two to relax.
 
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Hey, Twif, ik this is off topic, but what is your starcraft account and what do you normally be playing on starcraft. I'm Benjamin on SC2 my chat code is 123, and I just finished my placement matches yesterday and I'm in platinum league.
 
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Just saying that I decided to work on Turminator's task, anyways, I would appreciate if I could produce some concepts at the same time, because I really feel creative with my tablet at the moment :p

If you can do both, thats fine. The reason I wanted some background pictures was for the website. Also, you can be creative on the task I gave you. Like I said, just keep the rock formation/style the same, everything else is up to you (I.E. the background and stuff).
 
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I was just browsing youtube and I caught site of a WCIV trailer. I searched across the internet afterwards and found multiple sources saying that the making of WCIV has started already, though a small amount it has been started, and that Blizzard is going to announce this news during the opening ceremonies of Blizz-con (God i want to go there so fucking bad, ever since I was 6 and playing WCIII) I am wondering if this might have any affect or reason to deal with this, because WCIV is going to be based off the starcraft engine it said. Just trying to be an informant here.
 
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I was just browsing youtube and I caught site of a WCIV trailer. I searched across the internet afterwards and found multiple sources saying that the making of WCIV has started already, though a small amount it has been started, and that Blizzard is going to announce this news during the opening ceremonies of Blizz-con (God i want to go there so fucking bad, ever since I was 6 and playing WCIII) I am wondering if this might have any affect or reason to deal with this, because WCIV is going to be based off the starcraft engine it said. Just trying to be an informant here.

Blizzard has stated themselves that they will not start any production on Warcraft IV until all three parts of Starcraft 2 are finished. And guess what? Blizzard just announced that Heart of the Swarm (the second part) won't be released until another 18 months at least. Don't get your hopes up buddy; those are all fake rumours.
 
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Hey Diablo, the aim is to create a game that advances on war3, however there are elements of war3 people didn't like and elements in sc2 that could be used in the Warcraft series to.

A prime example of this 'combi' style is our use of heroes in melee (war3) but their nerfing/lack of xp gain is garnered from sc2's template.

So more like war3, with a pinch of sc2 and dash of new :)

sounds good :)
and how about the style of models,textures, lightning etc. ? photo realistic, sc2 like, wow-like, wc3 like (would look kind of weird i think, but who knows what you're planing :ogre_hurrhurr: )
 
I was just browsing youtube and I caught site of a WCIV trailer. I searched across the internet afterwards and found multiple sources saying that the making of WCIV has started already, though a small amount it has been started, and that Blizzard is going to announce this news during the opening ceremonies of Blizz-con (God i want to go there so fucking bad, ever since I was 6 and playing WCIII) I am wondering if this might have any affect or reason to deal with this, because WCIV is going to be based off the starcraft engine it said. Just trying to be an informant here.

I wouldn't doubt blizzard would get a headstart on the engine, Blizzcon is only a few weeks/months away, and we will see if they announce it then. If no, then its false, if yes, then its true. So we shall have to wait and see it seems. ;D
 
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Blizzcon is only little more than a week away. October 22.-23. I would buy the virtual ticket but it's quite expensive seeing as I have no money. Well I'm sure to find out about it still. People are always going to be informing us.
 
@Walle:

I said I enjoyed it, but i was busy atm and didnt have time

@Grey, I wasn't under the impression you ever submitted a techtree to me at all, i have no recolection of it.

Mtsensk: I'm 122 and my name is TWIF, Plat in 4v4, gold in everything else, due to a bads streak i've had.

I've been up since five, my sc2 crashe and bugged so i reinstalled it, did some data, hope to give u guys a working footie atleast by tonight, troubleshooting alot of visual actorcrap.

Sorry about my attitude yesterday, I had a bit to drink and was a little ornery cause of offline events. (Using offline istead of irl... for grey's sake)


@Diablo1000

I'm Personally going to use my own unique style, although our models will be mainly sc2 edits, so who knows, aiming for wc3-like.
 

PWH

PWH

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First of all, I'm sorry I haven't read every previous post, 10 pages would be managable, but this amount just isn't :)

But if that loremaster spot still is open, I'd like to apply for it. I know most Warcraft lore, having spent countless hours, even days on wowwiki. I own several Warcraft books, and I'm endgame raiding in WoW, so I'd say I've got a pretty good idea of whats going on in Azeroth :D
 
Haven't heard back from Asomath in a while, this is the piece we've been working on since he stopped responding. I asked him to do a few things like raising the bass chorus's level so you can hear it in the middle (around like 1:20) and round out the piano sound a bit more.

It's supposed to be like a menu theme, very atmospheric and minimalist sounding

http://www.hiveworkshop.com/forums/pastebin.php?id=ftr9ja
 
First of all, I'm sorry I haven't read every previous post, 10 pages would be managable, but this amount just isn't :)

But if that loremaster spot still is open, I'd like to apply for it. I know most Warcraft lore, having spent countless hours, even days on wowwiki. I own several Warcraft books, and I'm endgame raiding in WoW, so I'd say I've got a pretty good idea of whats going on in Azeroth :D

The loremaster job from what I have heard, is not about knowing wow lore, but creating your own lore. Really, your job is to search for inconsistencies as well as figure out the ripple effect, as I would guess. However, a few pages ago, some guy was trying to apply, he was turned down because he tried to make his application all about wow, which this is not. When he turned out to suck at "grammer", and quote google earth as a grammar correction program, he said some nasty things, and left. (I would be scared if he wasn't trolling).

What I'm trying to say is that loremaster needs to be a good writer, not a lore aficionado. I hope you can do both well, Tip:Use big words, good luck ;D
 

PWH

PWH

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Heh, doesn't sounds that hard, but I'd like to know how much lore ect. is in place already?
Oh, and I'm going to Disneyland at monday, so if I could get a little info and if WoW lore should be taken into account, or just Warcraft 3, and how many years after Warcraft 3 did this happen ect. I suppose I could come up with something reviewable, so you could see if it was good enough :)
 
We are hoping to ignore wow lore.

For our purposes a loremaster writes when I cannot, and is a story referance.


I have done the footie and will upload when possible... No weapon yet, no clue bout attachments. Model is going slowish, tons if shite to dl, and stuff to learn... Bit pissed that I cant do more with it.

Walles techtree I hope will be done soon... All is going fine atm.... Hope to postmoar meshes for the hell of it. Making a sword attachment for sc2 as my pilot model for that engine.

All from me tday, might be on skype tomarroe.
 
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To advance on what lightning said, too many people see the writing/design positions as an easy way into development teams. The truth of the matter is it's just as hard to be a good writer/designer as it is to be a terrainer, coder, modeller or artist.

Having ideas, knowing about Warcraft etc, are merely "perks" that is not what were looking for.

It's easier to teach a good writer about Warcraft lore than it is to teach a WoW "Lore-master" about good writing...

I'm by no means saying your not going to be taken on (or that your a bad writer), I'm merely trying to make our position clear. We don't look for people with knowledge about warcraft, it helps, but it's far from a position guarantee.


+ I love the piece, wolf - it really does have that "menu/background" ambience feel.
 

PWH

PWH

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Easy way into a team? Naw, I've just never been very good at terraining/triggering, and I think this sounds like a very interesting project, and I'd like to help with it :

But I could try to work on some lore for what've happened since Wc3 ended, and to this, written from the story so far, and then you could judge it?

But a few questions about your lore :p
How many years from Wc3 is this?
Should all wow lore be ignored? I'm mainly thinking about things like Draenei, Argent Dawn, Lordaeron and capital cities.
 
Level 20
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Yes, an example of your work would be most helpful.

I can't remember what time period TWIF wanted.

The lore is ignoring WoW lore, however you can use WoW reference.

^^ Let me explain:

WoW Lore = Worgens (They are not in any way shape or form present in war3 or previous Warcraft RTS titles) would be unacceptable.

WoW Reference = Gnomes, I think they are mentioned in war1/war2 (somewhere) in previous Warcraft lore.
So it wouldn't be wrong to base their appearance and stature off WoW gnomes if we put them in wc:lotd.
:p
 

PWH

PWH

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But I'm allowed to take every lore from Wc3 and past and twist it?
Would Draenei be acceptable? Not the "Lost ones" we know from Wc3, but the ones in WoW, since they're kinda linked with the Lost ones?

But I'm sorry to say, but Worgen was mentioned before WoW was published, in Lands of Conflict, which are one of the Warcraft RPG books :)
 
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Ok, right; one simple line.

Information must not require any source OUTSIDE the War3 RTS series, a lot of war3 players don't play WoW and a lot don't read the RPG books, they need to understand what's going on (since it's a sequel).

HOWEVER yes, there are exceptions that aren't really mentioned but everyone knows about them - e.g. stormwind isn't mentioned in war3 (That I recall) but near enough ever war3 player knows about it...
 

PWH

PWH

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Okay... So its limited to Wc1-3, but what about the first three books? (Lord of the Clans, Day of the Dragon and The Last Gaurdian?)
But will all capital cities be allowed to use, I mean, most players knows what Darnassus, Thunder Bluff, Ironforge and Undercity is.
And what have happened to Stormwind? Since the human player is listed as The State of Theramore, has Stormwind been invaded again?

But are you saying that there will be encountered no new race? I mean in Warcraft 3 we met Centaurs, Gnolls, Dragonspawn and so on...
Quite a lot of new mobs, which people happily slaughtered to get experience and gold :)
 
Ok, right; one simple line.

Information must not require any source OUTSIDE the War3 RTS series, a lot of war3 players don't play WoW and a lot don't read the RPG books, they need to understand what's going on (since it's a sequel).

HOWEVER yes, there are exceptions that aren't really mentioned but everyone knows about them - e.g. stormwind isn't mentioned in war3 (That I recall) but near enough ever war3 player knows about it...

Don't forget making his own lore, a loremaster should know when to twist the lore to his own ends for a better story. If I were the loremaster, I would definitely create my own lore, however, nothing like what TWIF created with that demon who's name sounded waaaaaaaaayyyy too human. Anyway, point being, if you make up lore, you have to make it fit in. Good luck ;D
 

PWH

PWH

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I just like knowing the basic things before I start making some lore up, since having to edit something could hurt something else, which could force me to edit something else... Snowball effect.
 
10-20 Years is the Timline,

@laertes And 'Sounded way too human' is oppinion, and I hardly call 'Lord Rhoggheir of the Dhom'Kavosh' overly Human, unlike 'bill' 'tom' 'josh' 'john'
Your comment about my lore was both pointless and completly unconstructive criticisim, please avoid it, because it is oppinion, and that only breeds hostility.

Good Writing skills are vastly important to the task, your job is to help make lore, and then to write it into a story/screenplay, Atleast, that is when I am unable.

Also, Grey is correct, information that resides INSIDE the warcraft RTS. For instance, gnomes were in war2. Literature is disincluded.

(note: GRRR MODELING MAKES ME WANT TO EXPLODE! So, so much time it takes to do stuff, not half enuf time.)

As for the making of all new lore concepts, I suggest we discss this all as a group, Lord Rhoggeir was a creation of both grey and me, and most of the team liked the char.

Tharkas did most of the backstory lore.

I'll try to post up some screenies.
 
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@TWIF - Get on skype you motherfluffer D:

My Work:
-> Project KL is coming along nicely.
-> AOW AI is underway.


Holidays on saturday -> gone till the following monday. (just a memo)

and most importantly, word from Pangahas, he'll probably be able to start concepting the Orc Grunt on thursday.
 
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Guys some things have cropped up over the last few weeks and it's become quite apparent that I no longer feel quite as inclined to continue work on this project and/or WorldCraft.

It's been fun guys, I've made a lot of friends, learnt some very useful skills and had plenty of laughs along the way.

I will continue to mod war3, hang around the hive and hopefully contribute in some way to the future of this mod.

Don't lose faith on my account, I haven't really had much work load in the past weeks anyway.

YOU can do this guys,
Best regards and best of luck,

Grey
 
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Sadly not :p
You guys are more than perfectly capable without me, anyway I'd still love to contribute to wc:lotd in the future, it's a community project after all.

Whether that means giving feedback, writing lore or rejoining the team idk, but rest assured, I'll most certainly be around =)

I like you guys too much to leave thw :p
 
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If you do need some help with lore, I would be happy to contribute some to help, and I'm a pretty decent RPer in wc and sc. So I know how to wrote something up as a decent story.
 
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i dont know if anyone already addressed this, cuz i didnt want to read 100 pgs of posts, but you guys cant have the Burning Legion as a playable race if you are sticking to lore, they were for the most part wiped out in the orig WC3 and the rest are gone, idk where they went, but i know they aren't in Azeroth, i believe they went to Outland, but they aer leaderless and have little remaining forces.

also, what al is certain to be in the game atm?

and i would lik to join the team, mostly as brainstormer, know most of the WC lore, played through all the games, and have read up on lore quite a bit, idk if you need that though
 

PWH

PWH

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Hmm... Went faster than I thought...
But I think that the the things I've written would fit good in a manual, but I like how it turned out, and I'd like to try to write more lore if its needed :)
But here's the example or w/e I should call it;

The Human kingdoms were torn apart by the Third War. The kingdoms of Lordaeron have been all but devastated by the Scourge, most of its citizens are now undead tools, mercilessly sent against enemies Scourge or the Forsaken, depending on which commander controls them.
While most races are all but extinct in Lordaeron, the undead are locked in a civic battle, the relentless Scourge, controlled by The Lich King, seems to have the upper hand, but this causes the Forsaken Queen Sylvanas to fight even harder, her ambitions for control only surpassed by her hatred for Arthas.

However, while the plagued lands of Lordaeron are under undead control, the new bastion of humanity now lies in the fetid swamplands of Dustwallow Marsh, Theramore.
This is where Jaina Proudmoore rules over much of the human survivors, trying to fend off the enemies of humanity, also desperately attempts to maintain the tentative peace with the orcs, while most of the humans see them as brutal savages, deserving only death.

The leader of the orcs, Thrall, the son of Durotan, is also struggling with his warlike minions.
There are few things the orcs would like more than razing Theramore, believing the humans to be a part of many of their problems.
While the reality shows otherwise, much of their problems being renegade demons or ravaging undead, they refuse to cooperate with the humans, despite their alliance during the Third War.

Meanwhile, Tyrande and Malfurion are struggling with the problems of the Night Elves.
Nordrassil is all but dead; however, the Night Elves resettling around it have observed it slowly healing itself, however very slowly, and the effects following its fall shows clearly in the Night Elven population, for the first time in many millennia, Night Elves has died to aging and disease. Not only that, nearly all of the druids has also lost their ability to enter the Emerald Dream, and are now focusing on rebuilding their sociality.

In Outland, Illidan spent years regaining lands lost while trying to eliminate the Frozen Throne, been rescued from near death by his lieutenants Vashj and Kael’Thas, who ruled his forces while
he was recovering.
However, some of the Illidari had revolted, and thus, a chaotic civic war erupted, splitting the Illidari into multiple factions. Being by far the largest, Illidans forces did manage to win the civic war, and united most of his various followers yet again.

However, during this conflict, Akama and his followers left the Illidari, and now fights their former allies, along with Maievs Night Elves, and the survivors of the Draenor Expedition of the old Alliance.
With his new allies, Akama are now fighting Illidan, both of them locked in a fight over the remains of Outland.

Brann Bronzebeard, last of the Bronzebeards, are attempting to unite the remains of the Dwarven race. Having settled not very far from Theramore, he assists Jaina with troops, knowledge and maps, while being the primary scouts of Theramore.

Baine Bloodhoof, having inherited the leadership of the Tauren from his late father, rules Thunder Bluff, and stands as a proud ally of the orcs of Durotan, providing them with troops, mounts, and guidance in spiritual matters.

Hope you liked it :)
 

PWH

PWH

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I've made more, I can imagine that the following things could be one of those opening cinematics :)
The one for the humans:
The Kingdoms of Lordaeron lies in ruins, the undeads fighting a constant civic war within the remains of the once proud lands. While Kul’Tiras isn’t yet completely taken, more and more survivors flee to Kalimdor.
Neither the Dwarven Kingdom of Khaz Modan stands. Their king fell during the last stand in the capital, so now his brother Brann Bronzebeard leads the surviving dwarves.
Stormwind, alas, has fallen yet again, perhaps for the last time. The Wrynn Dynasty is no more, and the survivors of Stormwind were evacuated by the Brotherhood of the Horse.

But now, a new threat has risen…
Yet again, the devastated humanity will be tested, tested for their will to survive.
But as the last remaining bastion of humanity, Theramore has answered the threat, and now calls out for every human, dwarf, gnome and whoever would like to join their fight, while reaching out for the orcs and night elves, trying to reform the alliance which defeated the Burning Legion.
However, alliance or not, it is now up to you to lead humankind to victory.

And the orcs.
The history of the orcs contains proud stories, but also stories of betrayal, hatred and blind bloodlust. This bloodlust was what drove the orcs into the First and the Second war.
While the orcs won the first war, maybe due to the legendary warchief Orgrim Doomhammer, they were defeated in the second war, because the deceiving warlock Gul’Dan attempted to take the Tomb of Sargares, and took half of the horde with him, causing the horde to be greatly weakened at the most critical point of the war.
After the orcs were defeated, the Alliance destroyed, or so they thought, the Dark Portal, the magical gateway the orcs used to enter Azeroth.
However, in their homeworld, Draenor, some orcs still stood somewhat strong. The orcs reopened the portal, and tried to obtain certain artefacts, in order to open portals to other world they could take. The Alliance did, however, send an expedition into Draenor, which succeeded in stopping the orcs, and ultimately sealed the Dark Portal from Draenor.
But, some orcs were still free in Lordaeron, while others were trapped in various camps.
Having escaped from the Capital City, Orgrim Doomhammer, along with his promising shaman general, Thrall, son of the late exiled frostwolf chieftain, Durotan, freed the trapped orcs.
However, during the final assault of the camps, Orgrim was slain, and Thrall was made leader of the orcs.
The orcs begun yet again to practice their nearly forgotten shamanism, which made their bloodlust fade away, and this allowed them to live peacefully for some years.

Short time before the Third War started, Thrall was warned of a great upcoming threat, and wisely evacuated his people to Kalimdor.
During thie evacuation, the orcs met the Darkspear Trolls, and formed an alliance with them.
Shortly after landing on Kalimdor, they met another new ally, the mighty Tauren.
Later, they formed an alliance with the humans, led by Jaina Proudmoore, and the night elbes under Malfurion Stormrage and Tyrande Whisperwind.
And with those allies, they defeated the Burning Legion. However, without a common enemy, the alliance faded to a tentative peace.
Now, a new enemy has risen, and the orcs will yet again be tested. How their leaders will act is now up to you commander, Lok’Thar Ogar! For the horde!

I've only done some for humans and orcs because there's only those confirmed as races.
But when looking at it, the opening for humans seems kinda short compared to the one of the orcs, but the history of humanity is easier to tell, while the one of the orcs is complicated :)
 
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