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War3 Model Editor

This bundle is marked as director's cut. It exceeds all expectations and excels in every regard.
//MOD EDIT// - PLEASE CHECK "UPDATE 2" below before posting if you have ISSUES USING MAGOS

This Model Editor is not made by me, but is made by Magos.

War3 Model Editor is as the name suggests a Model Viewer and a Model Editor dedicated to Warcraft 3. It supports both loading and saving of .mdl and .mdx model formats which are used in Warcraft 3. It also supports .bmp, .tga, .png, .jpg, .jpeg, .pcx and .blp texture formats.

There is a built-in MPQ Browser that allows you to browse any MPQ archive, which also includes Warcraft 3 map files (.w3m and .w3x). The MPQ Browser has been optimized for speed and is very fast to load and use. The Browser is customizable so you can add/remove your own icons and filters.

Features

* Model Viewer
* Model Editor
* Geoset Importing/Exporting
* Can save/load the model formats *.mdl and *.mdx
* Can save/load the texture formats .bmp, .tga, .png, .jpg, .jpeg, .pcx and .blp
* Can import other model formats (importers stored in DLLs)
* Ability to convert between the model formats
* Ability to convert between the texture formats
* MPQ Browser (very fast loading)
* Support for custom listfiles
* Support for custom MPQ filters & icons

Extras

* Loading Screen Creator
* A tool to create colored text for Warcraft 3

Supported Importers

* md2 (Quake 2)
* ms3d (Milkshape)


UPDATE 1 //by Rui​

Hey people, it's Rui. I have updated the tool to v1.07 and added some keywords for searching. Enjoy!


UPDATE 2 //by Khyrberos​

In recent years, both with modern OSes & with Reforged, W3ME might require a few adjustments to work properly.

(Made redundant by update 3)
One common issue over the years was missing DLLs; as described in this post by Hero_Lief and this message by Pyf, the DirectX Installer can be downloaded here. (Alternatively, as Hermit describes here, you can Google & download the specific file 'd3dx_9.dll' needed by W3ME.)

(Doesn't apply to beta v1.08)
A new issue with 1.30+ is its use of the CASC data system, replacing the old MPQ system. As described by Hermit in this post, you will need to have/find a copy of the old MPQs & put them where War3 Model Editor can find them in order for it to work properly. It appears 1.28 files work the best in v1.07

UPDATE 3 //by BogdanW3​

The v1.07 zip has been repacked to include the dll needed to make it run without having to install the DirectX runtime, thank you to @Dr Super Good for noting that that's the proper way to do things now with deprecation of Direct3D9 taking place.

You can now also download a new version, v1.08 beta, which was updated by me (@BogdanW3) and has some nice new, albeit still to be thoroughly tested, features:

* Edit texture paths directly from the textures window (no need for MDL for this)
* Support for v1000 (1.32) and v1100 (1.33, only loading for now) SD MDX models
* DDS texture support
* Hierarchical loading of textures (a texture referenced as tga in a model will no longer fail to load if the file is for example blp)
* Loading assets from CASC (no CASC browser at this time due to library limitations)
* 24 team colours
* Replaceable IDs 36 and 37, as well as a few more event objects are added from entries in the game data (thank you @Hermit)
* And more!

Feel free to contact me if there's any bugs or regressions you wish to report. MagosX has given me permission to post it, so I would like to thank him for that as well as making a great model editor with a very readable codebase!
This version currently works best with 1.29 MPQs or 1.31+ CASC.
Requires the 64-bit Visual C++ 2015 runtime.

PS, applies to all versions of W3ME:​

To set up the War3 Model Editor to load data (be it MPQs, or CASC in v1.08) from a specific folder, you will want to set up the string Registry value InstallPath in the registry key HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III\ to point to the Warcraft 3 data folder you wish to use.
For a more step-by-step explanation, check this comment by StormKnight.

Keywords:
warcraft, 3, III, magos, w3me, editor, model, war3, wc3, mdx
Contents

War3 Model Editor v1.07 (Binary)

War3 Model Editor v1.08 (64-bit, beta) (Binary)

Reviews
PurplePoot: Approved for extreme usefulness, whether as a mapper or a modeler.
Level 12
Joined
Apr 18, 2007
Messages
1,130
Reinstalling the application won't help, stupid M$ error. Install DirectX 9 or newer, and then try again.

Trollus, I suppose I kinda do. I don't believe it "should" work. It "might", but I don't think the author intended it for such purposes. If you've tested it and it "doesn't", then it "doesn't". Get my drift?
 
Level 1
Joined
Sep 18, 2010
Messages
1
hey i need help it keeps pn saying im missing components but i downloaded them all and redownloaded the program over and over, but it still says the same thing.
ps im on a windows 7 PC
 
Level 6
Joined
Sep 18, 2010
Messages
261
It says "This application has failed to start because d3dx9_35.dll was not found. Re-installing the application may fix this problem." What should i do now in order to get the program running?
 
Level 12
Joined
Apr 18, 2007
Messages
1,130
If the entire window for the Model Viewer is gray or white, try turning off any theme you may have enabled. That sometimes causes problems with the rendering.
 
Level 1
Joined
Feb 9, 2010
Messages
3
"This application has failed to start because d3d9.dll was not found. Re-installing may fix this problem." This is what happens when I try to run the program. Any suggestions on what's wrong? I've re-downloaded this 4 times now in hopes something changed, yet nothing has.

PLEASE P.M. me or post back to tell me what's wrong or if you can give me one that you have that works.

same here how do you fix?
nvm i fixed
 
Level 5
Joined
Sep 21, 2010
Messages
142
Dude im always having the same problem, The Program Can't Start because d3dx9_35.dll is missing from your computer. Try reinstalling the program to fix this problem, i want to use that program but how can i if i can't get the program fix. Ps i use opera as my browser and Im using windows 7.
 
Level 5
Joined
Sep 21, 2010
Messages
142
Problem Solved

"This application has failed to start because d3d9.dll was not found. Re-installing may fix this problem." This is what happens when I try to run the program. Any suggestions on what's wrong? I've re-downloaded this 4 times now in hopes something changed, yet nothing has.

PLEASE P.M. me or post back to tell me what's wrong or if you can give me one that you have that works.

Umm dude I know the reason why, i had the same problem but than I just knew it like a bullet of ideas hitting me into my head and its because i needed direct 9
to use the system, the best website would be to solve this problem is http://www.microsoft.com/downloads/en/results.aspx?pocId=&freetext=directx&DisplayLang=en go to this link and find this DirectX End-User Runtime i readed what it does and it says that it installs all missing files that you need to use this program, install this program and wait one hour, reset and you should able to use the model editor hope you like this advice. Ps you don't have to thank me if this works because I already did it for you. :thumbs_up:
 
Level 1
Joined
Oct 11, 2010
Messages
1
I have the same problem Warcraft_Tester had. Is there any other way to get it working without downloading Direct 9??

NVM! I downloaded Direct X thingymabob and it worked fine :D
 
Last edited:
Level 1
Joined
Oct 9, 2010
Messages
31
Dude im always having the same problem, The Program Can't Start because d3dx9_35.dll is missing from your computer. Try reinstalling the program to fix this problem, i want to use that program but how can i if i can't get the program fix. Ps i use opera as my browser and Im using windows 7.
Yup, I had that problem and i was soooooo ticked untill i found a better version of it its because dl39 or whatever wasnt in the file. but at the last word ill show you the link and in that file that has dl39 whatever so then you can open it please thank me though otherwise you cant even use model editor and heres the link http://www.filefront.com/14265031/wa...tor_v1.07.zip/
 
Level 1
Joined
Oct 9, 2010
Messages
31
"This application has failed to start because d3d9.dll was not found. Re-installing may fix this problem." This is what happens when I try to run the program. Any suggestions on what's wrong? I've re-downloaded this 4 times now in hopes something changed, yet nothing has.

PLEASE P.M. me or post back to tell me what's wrong or if you can give me one that you have that works.
Yup, I had that problem and i was soooooo ticked untill i found a better version of it its because dl39 or whatever wasnt in the file. but at the last word ill show you the link and in that file that has dl39 whatever so then you can open it please thank me though otherwise you cant even use model editor and heres the link http://www.filefront.com/14265031/wa...tor_v1.07.zip/
 
Level 1
Joined
Oct 9, 2010
Messages
31
umm when i use it it says that i am missing a file how do i get this file?
Yup, I had that problem and i was soooooo ticked untill i found a better version of it its because dl39 or whatever wasnt in the file. but at the last word ill show you the link and in that file that has dl39 whatever so then you can open it please thank me though otherwise you cant even use model editor and heres the link http://www.filefront.com/14265031/wa...tor_v1.07.zip/
 
Level 3
Joined
Oct 12, 2010
Messages
39
I feel really stupid for asking this... But where do I find already existing WC3 Models and how do i create new?
 
Level 2
Joined
Jun 11, 2010
Messages
15
it would be very nice if u could make a tutorial... but 1 more thing when i remove a militia's head and replace it with uther's head using geoset manage and your own textures, he is invisible in game. like he has a locust or something. BUT if i just remove militia's head its working HELP!
 
Level 2
Joined
Jun 11, 2010
Messages
15
Try to attach the geoset to a Bone-symboled Node that contain the ref, so for Militia it's Bone_Head.

Ok I didn't understand any of that so, could you make a tutorial too. There is 1 on youtube (wich i was using to make a model) but I did all of that and still doesn't work. I think it would help A LOT of ppl here. Tnx anyway...
 
Level 1
Joined
Oct 27, 2010
Messages
1
"This application has failed to start because d3d9.dll was not found." Re-installing may fix this problem." This is what happens when I try to run the program.Any suggestions on what's wrong? I've re-downloaded this 4 times now in hopes something changed, yet nothing has.

PM me please.
 
Level 12
Joined
Apr 18, 2007
Messages
1,130
I'm sure everyone would, but unfortunately, not everyone can spare $3,995 for Warcraft modelling. Unless you work at Blizzard, of course.
 
Level 2
Joined
Sep 11, 2010
Messages
6
The d3d9.dll thing

"This application has failed to start because d3d9.dll was not found. Re-installing may fix this problem." This is what happens when I try to run the program. Any suggestions on what's wrong? I've re-downloaded this 4 times now in hopes something changed, yet nothing has.

PLEASE P.M. me or post back to tell me what's wrong or if you can give me one that you have that works.

Yea i just googled d3d9.dll and it came up with something that will probaly work (I hope)
 
Level 12
Joined
Apr 18, 2007
Messages
1,130
Torrenting paid and copyrighted software is illegal if the company that created said software exists within bounds of it being illegal. Not to mention that fact that it's copyrighted software. AutoCAD, 3DSMAX, they're all copyrighted.
 
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