Okay, since there are a lot of cameos as you said... does Sharkbait has to do anything with Fetus from super meat boy game? Kinda reminds me of it.
There won't be any Cameos included in the creatures I make (I think, at least for progress I made now), beside comical version of my diffrent projects... like the Grand Puffle is my Rift Forest protector concept, but comical.
So the game and gameplay is serious thing, but the world and overall style of game will be all funny and comedical?
Yes... I'm going to be truthfull to the gameplay Ceadrus and I designed with spell combos and team-work and the use of items compared to the spells, with the same RPG aspect as well etc.
What I'm saying about the ''game and gameplay'' being all serious, is that every creatures I'm making, every spell I'm making: have an important role in the game, everything is focused around the ''Hero defense'' aspect of the game...
For example, The Snuffles: (Puffle / Ruffle / muffle ) might seem cute, but just like Deolrin already explained my idea, these creatures are ment to look cute but being deadly creatures, to push forward the comical aspect. Every Snuffle will have two type of abilities to push forward the gameplay aspect and the different strategy players can make... Indeed, there's snuffle that will be less useful than others, depending on which class the players decides to play.
Simple example : The muffle will be more useful to a spell caster than a DPS class... Because it will give a better protection to the low life class and help him get away more easily from the mass in case of over-grounded battlefield...
The first 3 Snuffle you seen there are also the most basic of the Snuffles.. I'm thinking of including Elemental Snuffles that will be used as recipe items for better powerful items, with also some nifty spells that will work perfectly with the classes spell to create combos.
Blablablabla
Yes, everything is thought of twice before being included in goblin's Tale, it's only the Look and the ''world'' of goblin's Tale that will be funny and silly.
Simple example: at some point in the game, Pirates will attack the village, instead of murlocs, to come and kill Bobby Crazy Eye. (They found his hide-out and demand pay back). Well the Final Boss, the Mastermind behind all the pirates is : Captain Sharkbait, a piranah controlling a robot...
So, a Piranah rules all the pirates... silly? YES! awesomely thought to be funny? YES! I first wanted to make the captain to be a mean Gorilla, but than I stoped myself from doing it and thought of all the possible silly animals that should be the ''Mastermind of all this operation''. The Robot idea came naturally cause I was thinking of the Goblin Shredder unit in warcraft3 (why? = no idea, creativity is a blurry thing to explain)... and it evolved into being controlled by a fish (inspired by the brain villain in TMNT).. the fish than became a Piranah to bring fourth the Pirate aspect.