deepstrasz
Map Reviewer
- Joined
- Jun 4, 2009
- Messages
- 19,438
1. Night Elves could potentially gain faster XP using Ancients of War on the nearby red camp. It's not an easy task though.
2. Should place aerial pathing blockers around the towers that go beyond the screen to avoid those units passing through them.
3. I think the two expansions for each player are too close each other. One of them should maybe either have less gold or stronger defenders.
It's good that it has wide spaces and somewhat many routes to places. Makes larger army battles viable while disables cheeky retreats.
Approved.
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2. Should place aerial pathing blockers around the towers that go beyond the screen to avoid those units passing through them.
3. I think the two expansions for each player are too close each other. One of them should maybe either have less gold or stronger defenders.
It's good that it has wide spaces and somewhat many routes to places. Makes larger army battles viable while disables cheeky retreats.
Approved.
==============================
Always check/recheck the Map Submission Rules! (Map Submission Rules)
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
If you want more reviews, come here:
The Grand Review Exchange!