🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
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Triggers
(2)Violet Outpost v1.2.w3x
Variables
Inicializace
Inicializace šarvátky
Object Understructable
Níže zapište kód vlastního skriptu
Name
Type
is_array
initial_value
Inicializace standardní šarvátky pro všechny hráče
Inicializace šarvátky
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Object Understructable
Events
Map initialization
Conditions
Actions
Destructible - Pick every destructible in (Entire map) and do (If ((Destructible-type of (Picked destructible)) Equal to XTbd (Unexpected type: 'destructablecode')) then do (Make (Picked destructible) Invulnerable) else do (Do nothing))
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