Not bad, I have a few complains, though.
The terrain looks a bit too sharp on a few occasions. Try smoothing it out a bit, because it looks a bit ugly in a few occasions, especially around the player bases. Also, the cliffs could use some work, too. They look too unnatural, which is mostly visible in the middle, while the situation is a bit better on the eastern and western parts of the map, where the caves are located. Those caves are decorated nicely, but the outside areas are pretty much doodad-free. The starting locations could use more trees. Other than that, the map itself is symmetric. The tile variation is decent.
The creep drops are messy at some places, and are usually overpowered. You need to adjust them a bit more. Also, you should put the creep camps in the player start location, too. If you don't, the players in 1v1 matches will have two empty gold mines, free for the taking.
I agree with Shadow Fury's take on those orcs and buildings in the center of the map. Replace those buildings with doodads, and the orcish units are unnecessary in my opinion, but that's up to you.
Overall, it is good, but it needs a bit more work. Rated 2.5/5 and AWAITING UPDATE. I will change my rating once you work on these thing I mentioned. Good luck.
EDIT: I forgot to mention, the map is not using the latest patch. To change this go to Scenario>Options>Game Data Set>Melee (Latest Patch)