1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  5. Travel to distant realms and encounter scenes unknown to the common folk. The Greatest of Adventures is upon us with the 8th Cinematic Contest. Join in on a fun ride.
    Dismiss Notice
  6. The 18th Icon Contest is ON! Choose any ingame unit and give him/her Hero abilities. Good luck to all.
    Dismiss Notice
  7. Contestants are to create a scene set in the Stone Age. Come and see what you can come up with. We wish you the best of luck!
    Dismiss Notice
  8. Colour outside the lines! Techtree Contest #13 is a go. The contest is optionally paired.
    Dismiss Notice
  9. Greetings cerebrates, our Swarm needs new spawners that will have numerous children. Join the HIVE's 31st Modeling Contest - Spawners and Spawned! The contest is optionally paired.
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Villager

Submitted by .KC, Villager
This bundle is marked as approved. It works and satisfies the submission rules.
This is a VillagerMan where I have added alot of animations from other models. This model is really usefull if you want your unit to attack with bow, crossbow, onehand, twohand, duel, spell or defend attack animation. The model have 40 animations.

Just use this script to add an animation tag:
Code (vJASS):
call AddUnitAnimationProperties(unit,"Alternate",true)


Keywords:
VillagerMan, Man, Animation, Animations, Attack, Walk, Spell, Death, Defend, Combat, System, Warrior, Fighter
Contents

Villager (Model)

Villager (Model)

Reviews
Moderator
14:35, 12th Apr 2008 General Frank: Approved. Very nice and useful model. Simple but extremely effective.
  1. TheBlooddancer

    TheBlooddancer

    Joined:
    Jun 24, 2008
    Messages:
    2,911
    Resources:
    0
    Resources:
    0
    .. No, you need an animated attachment. Simple as that. Or you need a model with that attachment, with animations.
     
  2. Dead_Eye_Sniper

    Dead_Eye_Sniper

    Joined:
    Oct 20, 2008
    Messages:
    4
    Resources:
    0
    Resources:
    0
    So where would i find animated guns? Is there any way i can do it my self without modeling software?
     
  3. the cake is a lie

    the cake is a lie

    Joined:
    Mar 28, 2008
    Messages:
    23
    Resources:
    0
    Resources:
    0
    I think that the 2 handed Animation should arthas'.
     
  4. Sumiku

    Sumiku

    Joined:
    Aug 12, 2008
    Messages:
    37
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    How about a swim anim....!
    Waday think? Heh? Heh?
     
  5. VeljkoM

    VeljkoM

    Joined:
    Jul 27, 2008
    Messages:
    2,553
    Resources:
    2
    Maps:
    1
    Tutorials:
    1
    Resources:
    2
    Sleep animation maybe?Like ogres.
     
  6. elfian

    elfian

    Joined:
    Jun 28, 2008
    Messages:
    350
    Resources:
    2
    Maps:
    2
    Resources:
    2
    How about a victory animation and a stealth/sneak animation ;)
     
  7. PlRATE

    PlRATE

    Joined:
    Oct 17, 2006
    Messages:
    135
    Resources:
    0
    Resources:
    0
    He needs to add the rifleman's animation, the current similar animation is the crossbow animation and it does not perform as the rifleman's animation.
    Further more there is no animation that makes him act as a rifleman (unfourthently).
     
  8. elfian

    elfian

    Joined:
    Jun 28, 2008
    Messages:
    350
    Resources:
    2
    Maps:
    2
    Resources:
    2
    How about a swim, jump, and falling animation? Also a sprint animation :D
     
  9. Juliano

    Juliano

    Joined:
    Jun 4, 2007
    Messages:
    198
    Resources:
    4
    Maps:
    4
    Resources:
    4
    Ogre sleep animation plox!

    I still think that villagers look too dumb, I think u should've made a 40anim weaponless arthas or that Apprentice Wizard guy
     
  10. Jeveditor

    Jeveditor

    Joined:
    Jul 16, 2008
    Messages:
    11
    Resources:
    1
    Maps:
    1
    Resources:
    1
    How do I make it so it's default attack is bow and arrow so all i have to do is add a bow special effect attachment so It looks like hes a villager bowman?
    i really need to know thanks to anyone.
     
  11. elfian

    elfian

    Joined:
    Jun 28, 2008
    Messages:
    350
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Didn't you read the description?
     
  12. likop

    likop

    Joined:
    Jul 7, 2008
    Messages:
    16
    Resources:
    0
    Resources:
    0
    VERY USEFULL!
    Good work!
    5\5
     
  13. iroin0

    iroin0

    Joined:
    Dec 13, 2008
    Messages:
    60
    Resources:
    0
    Resources:
    0
    40! omfg!

    wow neet 40 animations and still looks kl! 5/5!:wink:
     
  14. MasterDragons

    MasterDragons

    Joined:
    Mar 9, 2008
    Messages:
    153
    Resources:
    3
    Models:
    1
    Spells:
    1
    Template:
    1
    Resources:
    3
    Hey think you could make a Female version for my rpg K.C.?
     
  15. LaMBhE

    LaMBhE

    Joined:
    Jan 18, 2008
    Messages:
    47
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Can I request for adding Demon Hunter's animation? Using the upgrade tag for the animations
     
  16. Dasslokk

    Dasslokk

    Joined:
    Jan 17, 2009
    Messages:
    23
    Resources:
    0
    Resources:
    0
    Love it :) Exactly what I was looking for :) thanks a lot
     
  17. Slashbang

    Slashbang

    Joined:
    Oct 12, 2008
    Messages:
    59
    Resources:
    0
    Resources:
    0
    Hiya, where exactly do I put that anim tag?

    EDIT: nvm lol found it
     
    Last edited: Feb 22, 2009
  18. Dorken

    Dorken

    Joined:
    Oct 15, 2008
    Messages:
    81
    Resources:
    0
    Resources:
    0
    This is one of the most useful model i have ever seen :cool: , would be more epic if there was an orc version of it :confused: , doesnt matter really :thumbs_up: :thumbs_up: :thumbs_up:
     
  19. Teldrassil

    Teldrassil

    Joined:
    Feb 7, 2005
    Messages:
    402
    Resources:
    6
    Maps:
    6
    Resources:
    6
    This is a pretty useful model, except, the dual wield animations are kinda lame, they should be chops instead so they look better with weapons such as axes and hammers, as it is right now he just sort of prods his enemies with them, also, the current dual wield really throws off fist weapons, he attacks and they face the ground, looking useless.

    An orc version would be very sweet as well, and very useful as the game I'm working on really needs one :O
     
  20. Placeable

    Placeable

    Joined:
    Mar 30, 2009
    Messages:
    7
    Resources:
    0
    Resources:
    0
    Very nice animations but I can't seem to get to the Stand Work animation(s). I've tried to add them as animation tag to the villager unit or play their animation when one is constructing but I get nothing. Just the crossbow animation.

    Any ideas?