- Joined
- Jun 6, 2024
- Messages
- 13
I've tried to find an answer to this, but wasn't able to. I've found people asking what I believe is a similar question, but havent found an answer to this. I'm might be searching the wrong thing? I'll shoot my shot here. Sorry, new to this site so if this is obvious and easy to find then my apologies. You can redirect me there if thats eaiser?
What I'm asking is if you can make a map, then when your character walks into a zone, it loads another map for that character. Then you can walk around and even back to the original.
Also, would this allow for the use of more tilesets? As in if I have 2 cliff types in the main map, but I load another map, can I have 2 different types of cliffs?
I'm aware this would bring some downsides, but im more trying to find the limits of what's possible before i begin fleshing out a concept. I'm also aware you can make it appear as though there are new zones by using waygate type systems and using dead space as dungeons and what not. I just want to know the upper bounds of space before I lay anything out. This would be more of a passion project for myself than anything practical for other users to use regularly so even things like frequent loads aren't a big deal. My rig loads even fairly populated 480x480 maps in a second or 2.
Anyway, thanks for the time.
What I'm asking is if you can make a map, then when your character walks into a zone, it loads another map for that character. Then you can walk around and even back to the original.
Also, would this allow for the use of more tilesets? As in if I have 2 cliff types in the main map, but I load another map, can I have 2 different types of cliffs?
I'm aware this would bring some downsides, but im more trying to find the limits of what's possible before i begin fleshing out a concept. I'm also aware you can make it appear as though there are new zones by using waygate type systems and using dead space as dungeons and what not. I just want to know the upper bounds of space before I lay anything out. This would be more of a passion project for myself than anything practical for other users to use regularly so even things like frequent loads aren't a big deal. My rig loads even fairly populated 480x480 maps in a second or 2.
Anyway, thanks for the time.