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Map in Single Player

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Level 37
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Mar 6, 2006
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9,240
Like this I believe

  • Untitled Trigger 017
    • Events
      • Player - Player 1 (Red) skips a cinematic sequence
    • Conditions
    • Actions
      • Set i1 = 0
      • For each (Integer loopA) from 1 to 12, do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • ((Player(loopA)) controller) Equal to User
              • ((Player(loopA)) slot status) Equal to Is playing
            • Then - Actions
              • Set i1 = (i1 + 1)
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • i1 Greater than or equal to 2
                • Then - Actions
                  • Skip remaining actions
                • Else - Actions
            • Else - Actions
      • Trigger - Run Enable Cheats <gen> (ignoring conditions)
 
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