I've been using hashtables in my map to make spells MUI. Each spells has it's own hashtable for indexing purposes.
At this point the amount of spells (and thus hashtables) has reached a quite high number.
So I started to wonder:
1) Is there any limit to the amount of hashtables that I can use in my map?
2) Are there any drawbacks linked to the usage of a high number of hashtables?
At this point the amount of spells (and thus hashtables) has reached a quite high number.
So I started to wonder:
1) Is there any limit to the amount of hashtables that I can use in my map?
2) Are there any drawbacks linked to the usage of a high number of hashtables?