- Joined
- Dec 21, 2013
- Messages
- 911
I am making a model on 3dsmax, and I export it to see whether I make mistakes or not. It seems I made one -_-
Is this happen because I use Mirror to mirror the bones? I remember that BlinkBoy said its bugged, but that time i was so damn lazy to make another bones so I use Mirror.
optional question: And I already animate it, is there any way to copy the animations to new bones? Just asking, I planned to recreate it anyway
edit: managed to fix it by convert to mdl. But BlinkBoy said that Mirror Bone is bugged for Warcraft. Hmmm..
edit2:
Is this happen because I use Mirror to mirror the bones? I remember that BlinkBoy said its bugged, but that time i was so damn lazy to make another bones so I use Mirror.
optional question: And I already animate it, is there any way to copy the animations to new bones? Just asking, I planned to recreate it anyway
edit: managed to fix it by convert to mdl. But BlinkBoy said that Mirror Bone is bugged for Warcraft. Hmmm..
edit2:
LOL, so thats what he said, sorry. I guess I am just gonna recreate it anywayBlinkBoy said:Now we must make the other Leg. If this wasn't for warcraft, I would teach you about mirror, but mirror messes up 2 tools: Dexporter and Ik2FK converter, thus we can't use it. We must copy our bone chain in order for us to make a new leg.
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