• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Matrix Eater 1.20 - Weird Error with mirror animations

Status
Not open for further replies.
Level 28
Joined
Jun 20, 2013
Messages
769
Ok, i'm using mirror animations for a long time but this is first time with this bug.

In the screenshoot you can see the left lower leg position during a Walk animation.

After re-making the mirror model at least ten times the result is always the same, some data is lost making the leg moving on the wrong way.

I tried this again with the Bandit model that is the source of the bugged model animations and the mirror model is perfect.

At last the Fixed version has the data from the bone copied and pasted with Magos.

So i'm a bit lost here.
 

Attachments

  • MirrorAnimationError.png
    MirrorAnimationError.png
    179.9 KB · Views: 142
  • BEDragonHawkLancerNormal.mdx
    70.3 KB · Views: 42
  • BEDragonHawkLancerReverseError.mdx
    70.3 KB · Views: 44
  • BanditReverse.mdx
    56.6 KB · Views: 48
  • BEDragonHawkLancerReverseFix.mdx
    70.3 KB · Views: 50
Status
Not open for further replies.
Top