UnitDamageTarget question

Status
Not open for further replies.
Level 13
Joined
Jan 2, 2016
Messages
978
native UnitDamageTarget takes unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damageType, weapontype weaponType returns boolean
What are the arguments "attack" and "ranged" for?
I, like Blizzard, always put "true" in the 1-st one and "false" in the 2-nd, but what will actually happen if I put "true" in "ranged", or "false" in "attack"?
 
Status
Not open for further replies.
Back
Top