- Joined
- Jun 11, 2007
- Messages
- 969
Hey
Working on the unit spawn for my map Nightshift -AoS-(see signature)!
The Trigger is like this;
Problems are, the units will, first of all not even attack units they see by the road. The units will move straightforward to the next region.
Also, when the units reach the end region, they start walking back to the first region again ;o
Help please?
PS. Another small bug. When the units start walking back, they will go through the pathing blockers I placed, even though the units otherwise can't get through them.
Working on the unit spawn for my map Nightshift -AoS-(see signature)!
The Trigger is like this;
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NightEast
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Events
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Time - Every 30.00 seconds of game time
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Conditions
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Actions
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Unit - Create 2 Renegade for Player 12 (Brown) at (Center of NightEastSpawn <gen>) facing 0.00 degrees
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NightEast1
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Events
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Unit - A unit enters NightEastSpawn <gen>
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Conditions
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(Owner of (Triggering unit)) Equal to Player 12 (Brown)
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Actions
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Unit - Order (Triggering unit) to Attack-Move To (Center of NightEast1 <gen>)
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Problems are, the units will, first of all not even attack units they see by the road. The units will move straightforward to the next region.
Also, when the units reach the end region, they start walking back to the first region again ;o
Help please?
PS. Another small bug. When the units start walking back, they will go through the pathing blockers I placed, even though the units otherwise can't get through them.