- Joined
- Jan 29, 2010
- Messages
- 213
Hi all I need some help with Tower Defense map levels.I want to make it easy but I can't Do that by my self...
There's some of the triggers It may look like that:
I need only thing like that: If Total_Levels = 2 than turn on Level2 <gen>, Total_Levels = 3 then turn on Level3 <gen>.

-
level changer
-
Events
-
Map Initialization
-
-
Conditions
-
Actions
-
Set Total_Levels = 1
-
-
-
creep check
-
Events
-
Time - Every 1.00 seconds of game time
-
-
Conditions
-
Actions
-
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
(Number of units in (Units owned by Player 12 (Brown))) Equal to 0
-
-
Then - Actions
-
Set Total_Levels = (Total_Levels + 1)
-
-
Else - Actions
-
-
-
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
Total_Levels Equal to 2
-
-
Then - Actions
-
Trigger - Turn on level 2 <gen>
-
-
Else - Actions
-
-
-
-
level 1
-
Events
-
Time - Every 15.00 seconds of game time
-
-
Conditions
-
Actions
-
Unit - Create 1 Footman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Footman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Footman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Footman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Footman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Special Effect - Create a special effect at (Center of wstart spawn <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
-
Trigger - Turn off (This trigger)
-
-
-
level 2
-
Events
-
Time - Every 15.00 seconds of game time
-
-
Conditions
-
Actions
-
Unit - Create 1 Rifleman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Rifleman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Rifleman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Rifleman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Wait 1.00 seconds
-
Unit - Create 1 Rifleman for Player 12 (Brown) at (Center of wstart spawn <gen>) facing Default building facing degrees
-
Special Effect - Create a special effect at (Center of wstart spawn <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
-
Trigger - Turn off (This trigger)
-
-
I need only thing like that: If Total_Levels = 2 than turn on Level2 <gen>, Total_Levels = 3 then turn on Level3 <gen>.
Last edited: