- Joined
- Mar 23, 2008
- Messages
- 1,813
Can anyone show me how to stop spawning units when a player has died?
Here is my spawns as it is now:
Here is my spawns as it is now:
-
Events
- Time - Elapsed game time is 25.00 seconds
- Conditions
-
Actions
- Game - Display to (All players) the text: Level 1 - Stag.
- Trigger - Turn on Level 1 Spawns <gen>
-
Events
- Time - Every 2.00 seconds of game time
-
Actions
- Unit - Create 1 Stag 1 for Player 7 (Green) at (Center of Player1RegStart <gen>) facing Default building facing degrees
- Unit - Create 1 Stag 1 for Player 7 (Green) at (Center of Player2RegStart <gen>) facing Default building facing degrees
- Unit - Create 1 Stag 1 for Player 7 (Green) at (Center of Player3RegStart <gen>) facing Default building facing degrees
- Wait 18.00 seconds
- Trigger - Turn off (This trigger)