- Joined
- Jul 26, 2013
- Messages
- 41
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Attack humans
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Events
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Time - Every 200.00 seconds of game time
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Conditions
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Actions
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Game - Display to (All players) the text: ...
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Trigger - Turn on attack H spawns <gen>
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Trigger - Turn on attack H spawns2 <gen>
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Wait 1.50 seconds
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Trigger - Turn off attack H spawns <gen>
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Trigger - Turn off attack H spawns2 <gen>
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AI - Ignore the guard positions of all Player 12 (Brown) units
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attack H spawns
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Events
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Time - Every 0.50 seconds of game time
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Conditions
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Actions
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Unit - Create 1 Skeletal Mage for Player 12 (Brown) at (Random point in gv3 <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack-Move To (Position of (Random unit from (Units owned by Player 3 (Teal))))
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Unit - Create 1 Ghoul for Player 12 (Brown) at (Random point in gv3 <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack-Move To (Position of (Random unit from (Units owned by Player 3 (Teal))))
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Unit - Create 1 Skeleton Warrior for Player 12 (Brown) at (Random point in gv3 <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack-Move To (Position of (Random unit from (Units owned by Player 3 (Teal))))
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Unit - Create 1 Zombie for Player 12 (Brown) at (Random point in gv3 <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack-Move To (Position of (Random unit from (Units owned by Player 3 (Teal))))
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Unit - Create 1 Zergling for Player 12 (Brown) at (Random point in gv3 <gen>) facing Default building facing degrees
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Unit - Order (Last created unit) to Attack-Move To (Position of (Random unit from (Units owned by Player 3 (Teal))))
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