Hey guys I recently created a custom map that allows our heroes to attack against the monsters.
I create 2 regions, one where the monsters spawn and one for our castle.And I want the monsters to go and destroy the castle.
Each way I use the same structure of strigger as above, but after some waves, some monsters in previous wave do not go and attack.they go back to the spawning point and stand, so they only go and attack in the next way
Can anyone tell me why and help me? thanks in advance!
I create 2 regions, one where the monsters spawn and one for our castle.And I want the monsters to go and destroy the castle.
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Untitled Trigger 001
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Events
- Time - Elapsed game time is 120.00 seconds
- Conditions
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Actions
- Player - Add 500 to Player 3 (Teal) Current gold
- Player - Add 500 to Player 1 (Red) Current gold
- Game - Display to (All players) the text: Next wave begins...
- Wait 2.00 seconds
- Game - Display to (All players) the text: You have just got 500 gold.
- Unit - Create 10 Crypt Fiend for Player 2 (Blue) at (Center of Region 000 <gen>) facing (Player 1 (Red) start location)
- Unit Group - Order (Units in Region 000 <gen>) to Attack-Move To (Center of Region 001 <gen>)
- Wait 6.00 seconds
- Unit - Create 1 Crypt Fiend for Player 2 (Blue) at (Center of Region 000 <gen>) facing (Player 1 (Red) start location)
- Unit Group - Order (Units in Region 000 <gen>) to Attack-Move To (Center of Region 001 <gen>)
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Events
Each way I use the same structure of strigger as above, but after some waves, some monsters in previous wave do not go and attack.they go back to the spawning point and stand, so they only go and attack in the next way
Can anyone tell me why and help me? thanks in advance!