I'm building and trying to combine the waves of spawning into 3 triggers like this:
1/ Set data of monsters, the amount of them...:
Hope sb help me!!!
1/ Set data of monsters, the amount of them...:
-
unit
-
Events
- Map initialization
- Conditions
-
Actions
- Set Tempno = (Center of Region 001 <gen>)
- Set Tempminh = (Center of Region 002 <gen>)
- -------- ============wave1======== --------
- Set unitType1[1] = Ghoul
- Set unitAmount1[1] = 10
- -------- ============wave 2 --------
- Set unitType1[2] = Crypt Fiend
- Set unitAmount1[2] = 10
- -------- ============ --------
- Set unitType1[3] = Skeleton Warrior
- Set unitAmount1[3] = 10
- -------- ============ --------
-
Events
-
spawning
-
Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
-
Actions
- Wait 15.00 seconds
-
For each (Integer A) from 1 to unitAmount1[int], do (Actions)
-
Loop - Actions
- Unit - Create 1 unitType1[int] for Player 3 (Teal) at Tempno facing Default building facing degrees
- AI - Ignore (Last created unit)'s guard position
- Unit - Order (Last created unit) to Attack-Move To Tempminh
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Loop - Actions
- Trigger - Turn off (This trigger)
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Events
-
dieAll
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Events
- Player - Player 3 (Teal)'s Food used becomes Less than or equal to 5.00
- Conditions
-
Actions
- Set int = (int + 1)
- Trigger - Turn on spawning <gen>
-
Events
Hope sb help me!!!