Ok this is what i have so far:
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Events
- Player - Player 1 (Red) types a chat message containing test as A substring
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Number of units in (Units of type test13)) Equal to 0
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Then - Actions
- Unit - Create 1 test13 for Player 5 (Black) at (Center of test12 <gen>) facing Default building facing degrees
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)