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Lumberbase 1 test
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Event
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Temps - Every 1.00 seconds of game time
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Triggering unit)) Equal to* Lumber Base 1 (bug fix test)
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Then- Actions
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Player group - Pick every player in HumanGroup and do (Actions)
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Loop - Actions
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Player - Add 25 to (picked player) Current wood
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Else - Actions
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