- Joined
- Jul 1, 2016
- Messages
- 98
Just throw in your ideas, someone could use these, doesn't need to be detailed.
I'll start :
A soul goes into a doodad and makes a unit out of it. (Ex: goes into a rock, Rock Golem spawns.)
A tomb that catches dead enemies souls and recicles them into undeads. (Ex: Footman dies, Skeleton warrior raises.)
A structure is built, workers will now drop off resources into it, then a contraption is made, train timer is based on how fast the workers carry the resources. (Ex: You create a Siege Tank schematic, workers will bring resources and the Siege Tank will be able to move.)
I'll start :
A soul goes into a doodad and makes a unit out of it. (Ex: goes into a rock, Rock Golem spawns.)
A tomb that catches dead enemies souls and recicles them into undeads. (Ex: Footman dies, Skeleton warrior raises.)
A structure is built, workers will now drop off resources into it, then a contraption is made, train timer is based on how fast the workers carry the resources. (Ex: You create a Siege Tank schematic, workers will bring resources and the Siege Tank will be able to move.)