- Joined
- Feb 5, 2009
- Messages
- 4,628
I have recently updated my map to have a different resource system in which you can build gold mines on circles of power (essentially haunted gold mines on gold mines) which will produce a small amount of income on its own, and then you can choose to put up to four workers into a gold mine to increase your income even further.
I was thinking of the possibility of other resource structures, such as one for population (currently, the only way to increase your population is to research Housing), as well as maybe some more obscure ideas.
However, I was unsure as to whether these structures should also have the capacity to increase their effect by putting workers into them. What do you think? I'm interested to hear your ideas and suggestions
Aaaand if you have any ideas for alternate "resource" ideas (maybe one that increases your allies' attack in a certain area, one that raises the dead into a limited number of zombies, etc.), I would be interested in hearing those, too
I was thinking of the possibility of other resource structures, such as one for population (currently, the only way to increase your population is to research Housing), as well as maybe some more obscure ideas.
However, I was unsure as to whether these structures should also have the capacity to increase their effect by putting workers into them. What do you think? I'm interested to hear your ideas and suggestions
Aaaand if you have any ideas for alternate "resource" ideas (maybe one that increases your allies' attack in a certain area, one that raises the dead into a limited number of zombies, etc.), I would be interested in hearing those, too