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Apostle
Joined:
Apr 14, 2017
Messages:
137

Followers 3

Gender:
Male

Apostle

Well-Known Member, Male

    1. Rem
      Rem
      I miss you soooooo much, please come back
    2. Colonel Aster
      Colonel Aster
      Yo man, long time no see
    3. Blake8
      Blake8
      Yo what happened to you?
    4. Lord Siler
      Lord Siler
      Yo, your "mindwreck" concept is the most creative thing ever, I mean your hero walks into a battle and this spell basically makes him unlearn all of his abilities, which although he could re-learn confuses the hell outta any player
    5. Lord Siler
      Lord Siler
      I think I found out what you were looking for, check your e-mail, you can thank me later
      1. Apostle
        Apostle
        thnx man, I really appreciate this
        Jun 15, 2017
    6. Blake8
      Blake8
      What happened to the abilities and character that you and @Rem promised to make? Been waiting on that for awhile...
      1. View previous comments...
      2. Apostle
        Apostle
        @Blake8, working on it, its the summer and I'm a bit busy with things irl
        Jun 14, 2017
      3. Blake8
        Blake8
        ok, just plz get it done before the mid july if you expect it to be used
        Jun 14, 2017
      4. Apostle
        Apostle
        ok
        Jun 14, 2017
    7. Lord_Earthfire
      Lord_Earthfire
      Well, the mechanic you mentioned is workin. The problem is that triggering it is in most situations preferrable.
      So your mechanic becomes more usefull in the niche when you restrict yourself in not using triggers, which happened in one or two self-made challenges on the hive.
      1. Apostle
        Apostle
        I see, I often use triggers but its simpler to use mechanics like this because triggers can glitch and run amok in certain situations
        Jun 10, 2017
      2. Lord_Earthfire
        Lord_Earthfire
        I believe it depends on what you are used to and what you habe already established in your map. But i can surely agree with triggers running rampant. I often feel like coding consists of like 80% debugging ^^.
        Jun 10, 2017
    8. Rem
      Rem
      Hello, you said you would help me out with the ult/solarflare ability, I would really appreciate this
      1. Apostle
        Apostle
        Alright, e-mail me the map with the spell and tell me what you need
        Jun 4, 2017
    9. pyf
      pyf
      Thanks for stopping by

      Have you noticed that his post has many many issues?
      1. pyf
        May 27, 2017
    10. Colonel Aster
      Colonel Aster
      Hey, Apostle I've been out of the loop for abit, how are things going with the campaign?
      1. Apostle
        Apostle
        Pretty slow at the moment, people are busy with their lives, so it wont be progressing at a faster rate for some time. How are things with you? Are you free now?
        May 27, 2017
      2. Colonel Aster
        Colonel Aster
        Im alright, just got done with some exams, but Ive got a trip next week so I wont be fully free until probably late june, I can still help out but dont expect me to do anything quickly
        May 27, 2017
      3. Apostle
        Apostle
        I see, well right now we're just figuring out abilities, ask Blake if you wanna assist
        May 27, 2017
    11. Lord Siler
      Lord Siler
      You were right about the whole thing, anyway did you beat the new beta?
      1. Apostle
        Apostle
        Naw not yet, I'll have more free time this weekend, anyway I'm starting to see why you dont like pyf, he just wont stfu
        May 26, 2017
    12. Rem
      Rem
      Hello, i was just experimenting with your bomber and no matter whether it has 1000 or 1200 or 1500 HP, it is really its armor type that determines how strong the bomber is, light=weak, heavy=medium, fortified=strong. I know youre probably aware of this, so since it would be a playable unit how about just giving less hp and fortified armor, I think that would make for the best balance, dont you think?
      1. View previous comments...
      2. Rem
        Rem
        Well. in that case with its current stats it needs to have somewhere around 1200 - 1275 hp, like 1225 would be perfect =)
        May 10, 2017
      3. Apostle
        Apostle
        Hey Rem, how long are you planning to be inactive for?
        May 13, 2017
      4. Rem
        Rem
        i just have tons of things to do in the following weeks, chances are ill be too busy to be on here, but i may still stop by to say Hi if i find the time
        May 13, 2017
    13. pyf
      pyf
      Thanks for showing you appreciation.

      Trying to cram too much stuff from a series of (comic) books into a single film is generally not a good idea.
    14. Rem
      Rem
      Hi, i was just reading thru your post in the bomber prototype thread, so not only are we gonna get to control one but two bombers?
      1. Apostle
        Apostle
        Most likely, but they wont be a regular unit that's part of the tech-tree, but a special one that you'll get to control on certain missions
        May 5, 2017
      2. Rem
        Rem
        you guys are creating some awesome stuff <3
        May 5, 2017
      3. Apostle
        Apostle
        Thank you :)
        May 5, 2017
    15. Rem
      Rem
      Your bomber unit is really awesome, will the player be able to control one or will it just be a boss?
      1. Apostle
        Apostle
        Most likely the player will get to control one, or maybe two but not more, as these units are really op.
        May 2, 2017
    16. Blake8
      Blake8
      Great unit, we just need to increase its size and some other tweaks and it'll be perfect.
    17. Dat-C3
      Dat-C3
      "Problem is although there is a unit is loaded into transport event, there is no unit is unloaded from transport event, so we'd have to basically set up a periodic time event that checks if units are loaded in the transport for this to work. I mean we could do things differently but then it wouldnt work as intended, also the player wouldnt be able to use this bomber unit in later chapters as Blake had wanted. "

      https://www.hiveworkshop.com/threads/gui-unit-event-v2-2-1-0.201641/
      1. Dat-C3
        Dat-C3
        Want to send me a list of what you think and thought is/was impossible?
        Apr 27, 2017
    18. Colonel Aster
      Colonel Aster
      Those were some really good ideas, youre really creative man
    19. Blake8
      Blake8
      just draw up the thing in ms paint or something before you start, the previous attempts haven't really came out right, so we'll have to do a new one either way
      1. Apostle
        Apostle
        I send it over
        Apr 16, 2017
    20. SeedinAethyr
      SeedinAethyr
      Welcome to the Hive Apostle!
      I hope you enjoy your stay here.
      If there is anything you need, feel free to contact me via Visitor Messages. I hope I'll be able to help you!
      Please read the Rules if you haven't already (http://www.hiveworkshop.com/forums/rules-information.710/) before participating in the site.
      1. Apostle
        Apostle
        Thanks. I appreciate the welcome.
        Apr 14, 2017
      2. SeedinAethyr
        SeedinAethyr
        You're welcome.
        Apr 14, 2017
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