Well-Known Member, Male
I miss you soooooo much, please come back
Yo man, long time no see
Yo what happened to you?
Yo, your "mindwreck" concept is the most creative thing ever, I mean your hero walks into a battle and this spell basically makes him unlearn all of his abilities, which although he could re-learn confuses the hell outta any player
I think I found out what you were looking for, check your e-mail, you can thank me later
thnx man, I really appreciate this
What happened to the abilities and character that you and @Rem promised to make? Been waiting on that for awhile...
@Blake8, working on it, its the summer and I'm a bit busy with things irl
ok, just plz get it done before the mid july if you expect it to be used
Well, the mechanic you mentioned is workin. The problem is that triggering it is in most situations preferrable.
So your mechanic becomes more usefull in the niche when you restrict yourself in not using triggers, which happened in one or two self-made challenges on the hive.
I see, I often use triggers but its simpler to use mechanics like this because triggers can glitch and run amok in certain situations
I believe it depends on what you are used to and what you habe already established in your map. But i can surely agree with triggers running rampant. I often feel like coding consists of like 80% debugging ^^.
Hello, you said you would help me out with the ult/solarflare ability, I would really appreciate this
Alright, e-mail me the map with the spell and tell me what you need
Thanks for stopping by
Have you noticed that his post has many many issues?
btw, have you seen this?
Hey, Apostle I've been out of the loop for abit, how are things going with the campaign?
Pretty slow at the moment, people are busy with their lives, so it wont be progressing at a faster rate for some time. How are things with you? Are you free now?
Im alright, just got done with some exams, but Ive got a trip next week so I wont be fully free until probably late june, I can still help out but dont expect me to do anything quickly
I see, well right now we're just figuring out abilities, ask Blake if you wanna assist
You were right about the whole thing, anyway did you beat the new beta?
Naw not yet, I'll have more free time this weekend, anyway I'm starting to see why you dont like pyf, he just wont stfu
... okay, after more than two years, but hey!
Hello, i was just experimenting with your bomber and no matter whether it has 1000 or 1200 or 1500 HP, it is really its armor type that determines how strong the bomber is, light=weak, heavy=medium, fortified=strong. I know youre probably aware of this, so since it would be a playable unit how about just giving less hp and fortified armor, I think that would make for the best balance, dont you think?
Well. in that case with its current stats it needs to have somewhere around 1200 - 1275 hp, like 1225 would be perfect =)
Hey Rem, how long are you planning to be inactive for?
i just have tons of things to do in the following weeks, chances are ill be too busy to be on here, but i may still stop by to say Hi if i find the time
Thanks for showing you appreciation.
Trying to cram too much stuff from a series of (comic) books into a single film is generally not a good idea.
Hi, i was just reading thru your post in the bomber prototype thread, so not only are we gonna get to control one but two bombers?
Most likely, but they wont be a regular unit that's part of the tech-tree, but a special one that you'll get to control on certain missions
you guys are creating some awesome stuff <3
Thank you :)
Your bomber unit is really awesome, will the player be able to control one or will it just be a boss?
Most likely the player will get to control one, or maybe two but not more, as these units are really op.
Great unit, we just need to increase its size and some other tweaks and it'll be perfect.
"Problem is although there is a unit is loaded into transport event, there is no unit is unloaded from transport event, so we'd have to basically set up a periodic time event that checks if units are loaded in the transport for this to work. I mean we could do things differently but then it wouldnt work as intended, also the player wouldnt be able to use this bomber unit in later chapters as Blake had wanted. "
Want to send me a list of what you think and thought is/was impossible?
Those were some really good ideas, youre really creative man
just draw up the thing in ms paint or something before you start, the previous attempts haven't really came out right, so we'll have to do a new one either way
I send it over
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Thanks. I appreciate the welcome.
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