I have reskinned all the Undead buildings to look more ramshackle and rotten, handmade and rustic, like the remnants of a cursed township.
As with my other skins, I have utilized copied and pasted images from external sources, mostly photographs I found on google images of rotten wood and rusted metal for this project. Filters are also used. Many textures in this series share components. This is my artistic method. You are free to distribute and use these skins as you wish. Unlike my other skins, I would rather these not be edited, but if you wish to do so, that is your choice, and I have no control over it. I can only ask. Credit is appreciated but not required.
EDIT: Now with icons! Had a stroke of inspiration just after posting the skins.
IMPORTANT NOTE: For some reason, the Necropolis skin doesn't seem to work on the Necropolis in the base game, so the one you see in the screenshots is on Ujimasa Hojo's optimized Necropolis, which it seems to work fine on. Same with the Haunted Gold Mine. I'm not sure why, but link to his optimized Necropolis is
here, and his Optimized Gold Mine is
here. I recommend downloading and using them if you plan on using these skins.
EDIT 2: I fixed an error in the Slaughterhouse skin that made a small line appear under the hooks. I don't think I noticed it until now because the map I made this for is very dark, and I didn't import the skin into a brighter map until today. A few pixels make a big difference!