- Joined
- Jul 19, 2007
- Messages
- 824
I want an item-ability to cause 10x the caster's strength in damage to the target enemy unit but I'm very noobish at triggering and my triggering doesn't work.. Please help me! I also don't want the ability to be overrunned if an other Hero casts the item-ability in the same time.. This is how I made it
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Helms Hammer Strike
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Helm's Hammer Strike
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Actions
- Set MS_Level = (Level of (Ability being cast) for (Triggering unit))
- Wait 0.00 seconds
- Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing ((10.00 x (Real(RD_Level))) x ((Real((Strength of (Triggering unit) (Include bonuses)))) + 0.00)) damage of attack type Spells and damage type Normal
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Events