Okay in the attachments you can see a trigger made by me, which functions normally until a unit attacks the tree and then you try to "burn tree" it. I did this once on accident and it crashed my game. (with the usual crash message). This shouldn't happen normally but if you misspress the keybind it can happen that your units attack it, and if you then use the ability boom, game closes... Can anyone maybe point out the problem or show an alternative that doesn't crash the game? Awesome, thanks in advance!