- Joined
- Jul 20, 2012
- Messages
- 83
Hi there, it's been awhile since I posted here something, but here we go:
The problem happened only once while testing my map.
Everything worked normally until I implemented Mercenaries into the game, as the style of a map is 5v5 Hero fight, you can buy Mercenaries at local Barracks. I bought Grunt unit which is a custom unit based on Grunt unit it has custom abilities, changed stats etc (it uses Unit Classification - Sapper/Suicidal for distinguishing it in future).
Mercenary such as this levels up with Hero, increasing its Damage, Armor and its main aura Ability. They can also carry and use items but drop them upon death.
Now, when it occured? My Grunt Mercenary having Boots of Speed increasing his Movement Speed was going, with my Hero, to kill a creep. But the creep with some other minions killed my Grunt, he dropped the items and that was the last image... then it froze and crashed to desktop with Fatal Error (access violation at war3.exe blah blah blah...).
I tried to simulate this situation again, but it didn't crash, Mercenary dropped items upon death etc and it went normally.
Fatal errors as CTDs never occured in my map until trying out this new feature, there shouldn't be any problem with triggers too, causing Unit - Dies to do something which is out of WE's capacity, I don't even have a trigger which is triggered when units such as Mercenary die...
While this problem can be complicated I'm just asking if there isn't any list of things causing errors or something (but not obvious ones of course) to check it out, or if anybody has an idea, post it right here please... Thank you!
The problem happened only once while testing my map.
Everything worked normally until I implemented Mercenaries into the game, as the style of a map is 5v5 Hero fight, you can buy Mercenaries at local Barracks. I bought Grunt unit which is a custom unit based on Grunt unit it has custom abilities, changed stats etc (it uses Unit Classification - Sapper/Suicidal for distinguishing it in future).
Mercenary such as this levels up with Hero, increasing its Damage, Armor and its main aura Ability. They can also carry and use items but drop them upon death.
Now, when it occured? My Grunt Mercenary having Boots of Speed increasing his Movement Speed was going, with my Hero, to kill a creep. But the creep with some other minions killed my Grunt, he dropped the items and that was the last image... then it froze and crashed to desktop with Fatal Error (access violation at war3.exe blah blah blah...).
I tried to simulate this situation again, but it didn't crash, Mercenary dropped items upon death etc and it went normally.
Fatal errors as CTDs never occured in my map until trying out this new feature, there shouldn't be any problem with triggers too, causing Unit - Dies to do something which is out of WE's capacity, I don't even have a trigger which is triggered when units such as Mercenary die...
While this problem can be complicated I'm just asking if there isn't any list of things causing errors or something (but not obvious ones of course) to check it out, or if anybody has an idea, post it right here please... Thank you!