• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Tree Burn

Status
Not open for further replies.
Level 3
Joined
Mar 15, 2009
Messages
39
Hey, me and some buddies are making a custom map and we were trying to make a whisp that burns down a tree while he gathers the wood, is there anyway I can do this by scripting or making a chain of triggers?
 
Level 13
Joined
May 11, 2008
Messages
1,198
you could try making a small infernal model for the wisp instead of a wisp. as for damaging the tree you can probably trigger in some dmg to the tree somewhere i guess.
like a unit starts the effect of an ability do 5 dmg to the tree condition ability equal to harvest or something like that.

also i guess i forgot to mention you want an edited version of permanent immolation where it does no dmg...of course you could give this ability to the wisp and say screw infernal model. you'd of course want to edit the targets so they affect only tree. and if you have to have the fires only "hurt" the tree that you're mining for the sake of graphics, try playing around with the range/area of effect of the perm immol.
 
Status
Not open for further replies.
Top