- Joined
- Aug 2, 2008
- Messages
- 374
Im making a trigger for AIDSasuras and i ran into a problem
im making it mui which isnt the problem (i dont think) just that the special effects dont show up, here is what he wants http://www.hiveworkshop.com/forums/f341/tree-burn-123079/
please help me out here
im making it mui which isnt the problem (i dont think) just that the special effects dont show up, here is what he wants http://www.hiveworkshop.com/forums/f341/tree-burn-123079/
-
Events
- Unit - A unit Starts the effect of an ability
- Actions
- Custom script: local effect udg_fire
- Custom script: local effect udg_boom
- Custom script: local unit udg_unit
- Set unit = (Triggering unit)
- Special Effect - Create a special effect attached to the overhead of unit using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
- Set fire = (Last created special effect)
- Wait 50.00 seconds
- Special Effect - Destroy fire
- Special Effect - Create a special effect attached to the origin of (Triggering unit) using Abilities\Weapons\SteamTank\SteamTankImpact.mdl
- Set boom = (Last created special effect)
- Special Effect - Destroy boom
please help me out here