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Treasure Guardian

Submitted by diosilva16
This bundle is marked as approved. It works and satisfies the submission rules.
Submission for the 22nd modeling contest: Mimic

A bit of Lore: This enormous gem was once the most prized possession of an ancient, powerful wizard of extreme wealth and avarice, but ultimately his greed was his downfall. Refusing to let go of his material possessions, the wizard's soul cursed the gem with a greed of it's own. Still possessed by the greed of it's former owner, this gem hoards the treasure of it's ancient master, protecting it from any would be thieves.

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Updated by Frankster's request, increased the overall quality of the regular stand animation

Keywords:
treasure, transformer, gem, mimic, gold, golem
Contents

Treasure Guardian (Model)

Reviews
Moderator
Frankster [img]: Model works in-game and in the editor and performs very well. very nice implementation of texture, animations and effects. Good work. (Rating will be up as soon as the contest is over)
  1. Moderation: 19:52, Sunday 8th January 2012
    Frankster [​IMG]:
    Model works in-game and in the editor and performs very well.
    very nice implementation of texture, animations and effects.
    Good work.

    (Rating will be up as soon as the contest is over)
     
  2. paolo123600

    paolo123600

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  3. PoopBrainEK

    PoopBrainEK

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    cool concept:ogre_hurrhurr:
     
  4. rcshaggy

    rcshaggy

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    I love the concept as well, and I really like the whole objects being transformed into monsters.
     
  5. Gen Bloodhorn

    Gen Bloodhorn

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    spectacular!
     
  6. Alfagar

    Alfagar

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    This is!:
     
  7. fakedrake

    fakedrake

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    Very creative!
     
  8. judash137

    judash137

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    Wrong textures link, please fix it !
    I must admit that your concept is good and the performing is very well done but:
    - You waste too much poly on :
    + The shield
    + There ruby
    + He dont need 5 fingers, just a glove hand 'll save your poly.
    And some suggest for you:
    - You can add some attack or spell animation that make him lengthen his arm like rubber, because he not a human, just a mess of gold so it can make some personality for an unhuman being.
    - You can add some Gold textures animation when he in human mode, and deactive it when he turn into treasure mode
     
  9. T.ReXs

    T.ReXs

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    very creative..
     
  10. diosilva16

    diosilva16

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    my responses are underlined

    EDIT: about the textures, they're set to the default imported file path (war3mapImported\goldpile.blp), to see them in magos' create a folder named war3mapImported and move the textures into it, to use the model ingame just import everything and keep the default path
     
  11. Uncle Fester

    Uncle Fester

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    @ diosilva: fixing the textures is realy easy, simply update the model and on the second page (before re-upload is complete) don't click on any of the tabs. Leave them empty! This will indicate that the model uses only ingame skins.
     
  12. Misha

    Misha

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    judash meant to say to make a texture animation that would move the gold texture around... but i dunno how well that would do.. since i think the gold is taken from the item chest texture, right?
     
  13. Sin'dorei300

    Sin'dorei300

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    I like the idea, and the model is enough good! Gj! :D
     
  14. diosilva16

    diosilva16

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    actually it uses a custom texture. i don't know if i know how to do that texture animation thing
     
  15. judash137

    judash137

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    If we paired in a team, your model 'll be better. But in fact i alway like soloist.
    For textures animation, you can see how effect it is in this pic:
    Pic
    [​IMG]

    Without it, model in the pic is just all black textures .
     
  16. diosilva16

    diosilva16

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    i've updated the model with the changes requested by Frankster, hopefully this will get it approved in time for the contest
    i've made a custom footprint using particle emitters, i hope it counts as footprints

    thanks for the offer, but i don't think that teaming up in the last 4 hour stretch of the contest makes much sense
     
  17. boomwolf

    boomwolf

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    Incredible model, I love it!

    only issue I see it the file-size, other then that its perfect in my eyes.

    A possible addition though is to make a slow crawl-like move animation for the non-morphed version, making i look like it is creeping around.
     
  18. Misha

    Misha

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  19. diosilva16

    diosilva16

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    i like that animation idea, i'm kind of tired of this model though, so i don't think i'll work on it any more for the time being

    about filesize...yeah, it's a contest submission, so i tried to make it look good. the gold textures can be reduced in definition even further with little impact ingame, and the grayscale additive shiny texture isn't exactly necessary. it's trivial to do these changes and i can do it by request, if anyone is interested

    thanks, that'll come in handy