1. Sometimes the camera doesn't pan to Ethan in the tutorial remaining on the other heroes after cinematic mode is turned off.
2. Counter is a joke. You have to start using it before the attack animation of the enemy is even underway.
3. Play music through its proper channel not as sound.
4. I'm not sure how they knew the tent of the prince and got in without making any sound or the prince alerting. If they were so good at sneaking, why didn't they capture the others too or even killed them all?
5. I don't know, with all the paving and no green (grass), those houses look like 20th century blocks.
6. Time still has the food description.
7. Could have been interesting to do more stuff in the city than 2 quests. I loved the peaceful gameplay though. Shows you don't have to kill or hit something or someone for fun.
8. Some skip cinematic to the chase would be good especially for things like the drinking contest.
9. Actually you hit the key not click it. You should specify that you have to hit the key before the word changes (also use some colour; for each key differently maybe) not that you have to hit it faster as if you have to keep pressing the same one until it changes. Would be nice for the keys to be random so you don't learn the pattern by heart.
10. Ebriation lasts until you meet your cousin

11. Always the sewer, eh?
12. I guess, you don't have money for every answer so you have to decide when to give gold and when not to.
13. A hint for those who might not realize early that you need to select the unit with an exclamation mark on its head to talk to it when nearby.
14. Leave town region stretching too far from the gate.
15. Saving take a lot of time to minutes after playing in the "Capol".
16. There some issue with tiles ending as triangle peaks to black.
17. Ethan is selected during the cinematic scene in the kitchen and when Gavinrad comes too.
18. And it crashed trying to save on the second Gavinrad phase... There are memory issues either from leaks or I don't know.. I think it might also be because of Gavinrad's spells (special fx, variables, regions not being deleted in time etc.). Anyways, visible frames afterwards too which means game lagging.
19. At least the previous save file loaded. You gotta make skip scenes possible.
20. Ah good! There is a waypoint system.
21. I think Kobo has no hero glow (seen in the cinematic scene before Gavinrad dies).
22. Not sure how you're supposed to fight more soldiers at once when you can only defend one shot.
23. The prince and Ethan started moving even though they were attacked just east of the big statue. Also, the allies don't take any damage, only the prisoners do.
24. Some enemy units might just remain still far back if they use their defend and you run away.
25. Gardorel is bugged. He runs after I hit him once and returns some time afterwards, then might attack the prince instead of me even if Sardan is near him. Well, you could have used that to make him have a charge ability (blue ground FX). He constantly does the same thing by the way, coming to Sardan hitting and then hitting the prince and running away some distance, waiting and repeating.
26. Some colour on the names for credits wouldn't hurt.
27. 20 years later, the game crashed...