Heart Of The Forest is a hero defense map. It has simple gameplay, but is quite fun because of the relatively small amount of items and because you can just kill absolute masses of enemies. I like how many heroes you have, and how each hero has some variety. However, due to your very large amount of heroes, I was not able to test many of them. I like your Architect hero and how his towers are unlocked over time. I also like how the Architect is "passed down" between the players. If Red doesn't want it, Blue will get the chance to get it... I like that system. I also liked how you put in two game modes, not just one. I like your items because you don't have an overwhelming amount, you state the costs right beside the item so the player doesn't need to memorize the costs, and although the items are pretty simple, they aren't regular Warcraft 3 items. One last thing I liked was that the map is playable in singleplayer. I'm a big fan of maps that can be played in singleplayer. A couple other things I liked about your map were the interest system and the custom attack and armor types. Now, to the negative things. Your terrain wasn't very good. I suggest more tile variation. Also, although I commend you for the amount of waves you have made, it gets somewhat boring after awhile. I haven't found any bugs, but then again, I haven't played your game too much.
All in all, I like your game, but it can be improved.
3/5