This map contains elements of wow, diablo 3 and diablo 2 gameplay. It contains:
-custom combat system (damage depending of weapon, strength, talents, custom made chance to crit depending of agility (or intelligence for spells), spell school resistances (and resistance penetration), chance to crit scales up with your level (you for example have bigger chance to crit lower or your level mobs than mobs and players higher level than you are), chance to hit, etc.)
-damage show system (just like in wow - white damage for normal attacks, yellow for spells and abilities, orange for pets and it will grow and shrink for criticals)
-items with many custom made bonuses (healthsteal, +to certain talents, +to certain ability stat, etc)
-talents system (requires level 10, up to 50 talents per class (so far), each with its unique bonuses such as +% to strength, agility or intelligence, +to spell power depending from intelligence, strength, maximum health or mana, +to weapon damage, chance to crit or even critical multiplier, etc.)
-custom experience system (mobs much lower than you give you very little to no experience while bosses and minibosses give you a lot more than ordinary mobs, etc)
-5 fully playable unique classes, each with it's own talents and possible specializations (for example: Death Knight can either spec as fighter, spell caster or a tank.
And a lot lot more
However, I would like to point out that this is an alpha version and nothing you see here is final. There are many things to be done such as vendors, lore, save/load system, credits, etc.
Keywords:
wow, diablo, diablo 3, serbianbeast, orpg, rpg, wind, growl, growling winds, epic, system