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DeicideUH said:A few words on Part 2:
There are four playable missions. The available maps were all tested, but some bugs and typos may remain.
Some of the maps are very hard.
The campaign is the opposite of the first one: focus on humans, and would have a few orc levels. I was only able to work on human maps (the first unfinished one would be the start of the orc part).
In the third mission, I used a certain group of renegade humans that shouldn't exist during this period. In the final version, I would have changed the name of the group to avoid confusion.
The second and fourth missions were my favorite maps. I'm really proud of them, full of story, and with twists (both seem to end... only for you to find out that no, they didn't end. There's more to be done!)
There's a few secret triggers in these maps that would matter later in the campaign. In essence, your actions in a map would change things near the end of the campaign. For instance, doing the optional quest in the first mission would give you an extra hero and troops in the end map. There's also a hidden item that you collect in mission 2 that turns into a powerful item in later missions.
Also included in my drive folder are test maps that I was working for at the time. Man, it's been 15 years. Time flies...
Next time make sure you look for thisHi, I'm new to this forum and would try to play this campaign on my Warcraft TFT 1.27b. It works on it or there is any version i can get to try this?




Hello, I'm currently in Chapter 2. In Chapter 1 I dislike that so many mana potions etc. drop.
I didn't even need the knight at all. He died in vain. The difficulty is not well done IMO.
I really like the music though. Is this from warcraft 1-2?
I keep this post updated..
Too many summon units makes it too easy. Starfall has the same hotkey as Force of Nature
which is annoying. Too much heal potions drop. Also too much use of the same creatures.
I like that the map is so big and the story is also not bad but where is the challenge?
No one is a match for my summons.
I'm done honestly.
You guys should reevaluate the rating, methinks. Whether you find it too difficult, too easy or not too much melee oriented is not necessarily feedback but rather taste.I'm not gonna lie i was pretty disappointed with this one.
Its like it was made to be played with cheats on. The power imbalances was ridiculous but not only that. Even with cheats on this was just insane.
There is like 1 base building mission and its done pretty poorly. Usually a lot of maps. Can be improved via slight polish. But this needs to be worked from the ground up.
2/5
It's an ANCIENT campaign. Same thing goes to Coming of the Horde (another project by Deicide), so yeah, it's certainly abandoned for like 10 years or so.Is the author still working on this project or is it abandoned?

