- Joined
- Oct 12, 2011
- Messages
- 3,449
I really want to hear your stories when you firstly came into wc3 modding, whether did you find World Editor or just accidentally found this site? Please share here 
I'm currently writing my personal stories btw
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I'm currently writing my personal stories btw
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It was all started when my brother came to introduce me a new trending game called "DotA", it was about 5 years ago. My first impression was dota is pretty cool, I didn't play it for a long time btw. I also remember when my brother (the other one) played that game for the first time, he played before me, and he used "Clink". Then when my turn came, I used "Ancient Protector", yeah, it's my first hero!! This not important actually, heheh..
Then several days later, I tried to open my warcraft again and tried to play the other maps. I don't remember what were those maps but I found so many game variations with different platforms, that makes me wonder is that possible to create a game using warcraft 3? Then I started to search around my wc3 folder and found something interestion called "World Editor", I was like OMG OMG OMG OMG!! This should be it!! I found a treasure. I don't know I think my game making instinct took over myself that time xD
The first time I opened WE, the first thing I want to know is how to do special things like moving unit from one location to another location, like what dota do, it creates units and then automatically order it to attack somewhere. I thought there must be something that generates those behavior, I was totally blind about coding that time so I didn't even know what it's called. I tried to open all possible windows at WE: Object Editor, AI Editor, etc. Including Trigger Editor but I didn't realize it's where I should code. I don't remember every single thing, but then I soon realize that there is something about the Trigger Editor, my instinct said, this must be it. Then I look around that part and soon I learned how to create a trigger. But then I realized there was something wrong with my World Editor, it could not save things, it always had compile error when I tried to save. Perhaps that's because my wc3 was pirated version. I felt disappointed and never touched it anymore for approximately 1 year or more. But one certain thing, I fell in love into programming on that time, even before I know how to do it.
Now this is the magical part: 1 year later I move to another city for higher education grade of Senior High School, we used to call it college. One day I borrowed my brother's laptop (he was the one who I told you he played dota before me) and soon I found he had Warcraft 3. I felt I missed dota a bit, then I played it several times until I remember something odd. Something that felt strange, then soon I remembered about that World Editor. I wasn't very excited about that because I thought the editor would had the same problem as before. But no, oh my God, no! It can save maps!! That's where my journey into programming begins. And guess what I touched for the first time? The Trigger Editor, I soon learned how to use rect to move units to other location by following some tuts in the internet, it was TheHelper.net but I didn't even care. Then I told my dad, "Dad, buy me a laptop plz" so that I can learn the WE as I like it.
I created some failed maps until one of my friend came and request a footman frenzy map to me. I was quite experienced already with rect and moving units at the time. So creating such map was not impossible for me. This is the map I'm talking about by the way (Footman GXE by crozZz). My friend didn't really like my map, but then we were soon used to play warcraft 3 together, downloading as many maps as possible and tried them one by one. Btw, then I learned how to import custom models but I was obtaining those models from other maps. And I soon realize the some abilities in dota can't be done without any code, then I tried to code some abilities in that map, even though it's badly bugged but I didn't care. Then when tried to search for custom models, that was when I stumbled upon this site, Hiveworkshop.com. I don't remember why I was interested to register, but yeah, I registered here at 2011 as "crozzz" and submitted some garbages: leakful spells, googled icons, spamming around, etc. (but darn!! that was dang good ol'times!!)
But well, I never modded again ever since (after my map is finished at version 1.9). I was a game maniac so I preferred playing game more than creating one. I played dota, counter strike 1.6, rising force, and seal online btw
But then I got too bored to play those games after 2 years. Then I remembered about my crozzz account here and tried to log in, everything become so much different at that time, compared 2011, my old friends had gone inactive, I felt alone. But anyway, I started to mod again. Then I spammed this site with some account, SecondHand & this one (Dalvengyr). I submitted a lot of spell resources here when I was using SecondHand, that's why my triggering skill's improved a lot. Then I learned JASS and vJass when I used Dalvengyr account already, it was about March last year. And boom!! I finally posted this thread.
How about you guys?
Then several days later, I tried to open my warcraft again and tried to play the other maps. I don't remember what were those maps but I found so many game variations with different platforms, that makes me wonder is that possible to create a game using warcraft 3? Then I started to search around my wc3 folder and found something interestion called "World Editor", I was like OMG OMG OMG OMG!! This should be it!! I found a treasure. I don't know I think my game making instinct took over myself that time xD
The first time I opened WE, the first thing I want to know is how to do special things like moving unit from one location to another location, like what dota do, it creates units and then automatically order it to attack somewhere. I thought there must be something that generates those behavior, I was totally blind about coding that time so I didn't even know what it's called. I tried to open all possible windows at WE: Object Editor, AI Editor, etc. Including Trigger Editor but I didn't realize it's where I should code. I don't remember every single thing, but then I soon realize that there is something about the Trigger Editor, my instinct said, this must be it. Then I look around that part and soon I learned how to create a trigger. But then I realized there was something wrong with my World Editor, it could not save things, it always had compile error when I tried to save. Perhaps that's because my wc3 was pirated version. I felt disappointed and never touched it anymore for approximately 1 year or more. But one certain thing, I fell in love into programming on that time, even before I know how to do it.
Now this is the magical part: 1 year later I move to another city for higher education grade of Senior High School, we used to call it college. One day I borrowed my brother's laptop (he was the one who I told you he played dota before me) and soon I found he had Warcraft 3. I felt I missed dota a bit, then I played it several times until I remember something odd. Something that felt strange, then soon I remembered about that World Editor. I wasn't very excited about that because I thought the editor would had the same problem as before. But no, oh my God, no! It can save maps!! That's where my journey into programming begins. And guess what I touched for the first time? The Trigger Editor, I soon learned how to use rect to move units to other location by following some tuts in the internet, it was TheHelper.net but I didn't even care. Then I told my dad, "Dad, buy me a laptop plz" so that I can learn the WE as I like it.
I created some failed maps until one of my friend came and request a footman frenzy map to me. I was quite experienced already with rect and moving units at the time. So creating such map was not impossible for me. This is the map I'm talking about by the way (Footman GXE by crozZz). My friend didn't really like my map, but then we were soon used to play warcraft 3 together, downloading as many maps as possible and tried them one by one. Btw, then I learned how to import custom models but I was obtaining those models from other maps. And I soon realize the some abilities in dota can't be done without any code, then I tried to code some abilities in that map, even though it's badly bugged but I didn't care. Then when tried to search for custom models, that was when I stumbled upon this site, Hiveworkshop.com. I don't remember why I was interested to register, but yeah, I registered here at 2011 as "crozzz" and submitted some garbages: leakful spells, googled icons, spamming around, etc. (but darn!! that was dang good ol'times!!)
But well, I never modded again ever since (after my map is finished at version 1.9). I was a game maniac so I preferred playing game more than creating one. I played dota, counter strike 1.6, rising force, and seal online btw

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