thisruoy stop spamming about how few votes you have.
Here go the critiques:
Elenai's Gargoyle - It really only looks like you made the gargoyle red and smooth. You should really go in and define shading instead of having it be so general. Also stop using dodge and burn, use the paint brush so you can incorporate more colors to make it less monotone.
Nirvana's Pumpkin Lich I like the idea and the shading, but like most of your skins, it is very monotone. I know you are capable of incorporating some colors in the shading, so do so
Technomancer's Demon - What this skin really needs is some sort of direction. It needs overall shading, not just shade each individual muscle, but shadows in places. When you don't actually have shading, like in this case, it makes the skin look flat on the model, which is something you do not want to happen. Also it needs something other than red. Maybe give him some clothes or armor or anything, just don't make the entire thing red.
thisruoy's Pumpkin Munchkin - Okay, I really like your concept, it was very creative and out of the ordinary, but you really need to work on the execution of it. Get rid of all the scratchy, black lines because they look really out of place and unprofessional. Stitches are not black lines, they can be any color, and they do not stand out like that. Next when shading things like the face for example, use bigger brushes for the general shading and then use smaller brushes. Also use harder brushes and higher opacities, this will really help you make it sharper.
Inf3rno's Ogre - Another good concept, but you went way too far with the dodge and burn to try to get the glow effect. It's a lot easier just to use the paintbrush because then you can change the colors so when the glow is less intense you can use a duller color along with making it darker, not just going almost straight to black. Also if it was glowing, then you would see the glow on the other parts of the body. For the head and the legs you should never use such powerful black lines for outlining things. At least use a similar color and build up the outline some.
Ice's Headless Horseman - More pumpkins and another skin that lacks shading. Most of the body and horse are just way too dark, you can not see any detail. Also you need to define darks and lights, not just do one or the other. Next time you skin, try to put in highlights and shadows to make it look more 3d, less flat.
Mechmap's Villager Skeleton Costume - I have nothing much to say about this skin, it has absolutely no shading, making it look like some sort of cartoon.
Well I hoped that helps people, remember if you think any of my words are harsh I'm only trying to help and be straightforward.