🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
If you add some more pathing blockers, its not a big deal:
You can for example make a pathing blocker based on the doodad walls pathing. These doodads block a line of 4 tiles and remove the amount of blockers needed.
However, you should never forget that destructables require much more memory and speed than ordinary doodads, as destructables can be destroyed and accessed via triggers.
If you add some more pathing blockers, its not a big deal:
You can for example make a pathing blocker based on the doodad walls pathing. These doodads block a line of 4 tiles and remove the amount of blockers needed.
However, you should never forget that destructables require much more memory and speed than ordinary doodads, as destructables can be destroyed and accessed via triggers.
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