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Path Blocker Lag?

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Level 1
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Dec 26, 2008
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I'm using a ton of path blocker doodads and sight blocker doodads and I'm wondering if it will lag on a multiplayer map. If so could someone point me in the right direction. Or is there something wrong with using a lot of path and sight blocker doodads. I'm using them on terrain.
 
Level 34
Joined
Jul 4, 2007
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5,552
I also tried it, didn't seemed to notice any lag there. But don't forget the most important thing: Pathing blockers block, Sight blockers block and block sight. So it's doodadly better to use those Sight blockers than, in order to reduce doodad count. ^^
 
Level 3
Joined
Jul 11, 2007
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As far as I know it only blocks land units, because it's not walkable. (You can change that in the object editor if needed)
 
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