• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ Time to vote for the top 3 models! The POLL for Hive's 6th HD Modeling Contest: Mechanical is now open! 📅 Poll close on July 16, 2024! 🔗 Cast your vote now!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

Pathing Blockers and LOS Blockers

Status
Not open for further replies.
Level 23
Joined
Oct 20, 2012
Messages
3,075
Hey guys, right now, I'm using pathing blockers plus LOS blockers (actually circle of power with max occluder height) to block path and sight of my units. Is there any other way to block both sight and path? Using units as LOS blockers are kinda rough, There are already tons of units in my map and I shouldn't really add more.. My only choices are to use doodads or destructibles.. editing the pathing blockers/LOS blockers doesn't seem to work (Occlusion height - 99999).. are there any other solutions to this?
 
Level 2
Joined
Sep 23, 2012
Messages
8
haha ofc editing occluder height is not gonna work occluder height is for transperancy not pathing i dont know how line of sight blocker block sight but i know that line of signt blockers do not have a colision shape on their model(pathing blockers do) so importing a line of sight blocker with a collision shape should work.
 
Status
Not open for further replies.
Top