- Joined
- Jul 10, 2009
- Messages
- 532
Hi guys,
I'd like to copy a region with terrain, units, doodads, destructables, cliffs etc. to another region via trigger. This would allow me to setup a sample area in my map instead of manually creating the same stuff for 24 players.
I know that you can easily copy terrain, units and destructables, but I wonder, if the following things are also possible to do in Reforged:
If there aren't any functions for this, what would come close to it?
Thank you in advance and best regards,
Eikonium
I'd like to copy a region with terrain, units, doodads, destructables, cliffs etc. to another region via trigger. This would allow me to setup a sample area in my map instead of manually creating the same stuff for 24 players.
I know that you can easily copy terrain, units and destructables, but I wonder, if the following things are also possible to do in Reforged:
- Modifying cliff levels via trigger
- Creating/removing doodads via trigger
- Pick Doodads in Region
- GetDoodadX, GetDoodadY, GetDoodadFacing
- Create water via trigger
- Creating destructable groups as variable types to loop through them via "FirstofGroup"
If there aren't any functions for this, what would come close to it?
Thank you in advance and best regards,
Eikonium