Ardenian
A
Ardenian
I would like to know how to create walkable units/destructables ( can units with the Portal ability be walked ?) and what you need to know about it.
I aim for a generation of custom +Z cliffs, cliffs you can walk over custom ramps in positive Z direction.
Basic example: A room splitted into two sides.
One side is default ground/cliff level, the other one is completely filled by a walkable destructable.
If a unit walks now walks on that walkable destructable, it will move up in positive Z direction, as it walks on the destructable.
How do I create a custom model for this, on what does the unit walk/what do I have to consider when making such a model ?
I would like, for now, know how to do it via object editor/modelling, not via trigger with changing a unit's Z.
I aim for a generation of custom +Z cliffs, cliffs you can walk over custom ramps in positive Z direction.
Basic example: A room splitted into two sides.
One side is default ground/cliff level, the other one is completely filled by a walkable destructable.
If a unit walks now walks on that walkable destructable, it will move up in positive Z direction, as it walks on the destructable.
How do I create a custom model for this, on what does the unit walk/what do I have to consider when making such a model ?
I would like, for now, know how to do it via object editor/modelling, not via trigger with changing a unit's Z.