1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Ride into the sunset with the 32nd Modeling Contest. The contest is optionally paired. Best of luck, people!
    Dismiss Notice
  4. This adventure has come to an end. Congratulate our heroes in the 16th Mini Mapping Contest Results.
    Dismiss Notice
  5. From the gates of hell, the 5th Special Effect Contest Results have emerged.
    Dismiss Notice
  6. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Telar's Tale, general help needed!

Discussion in 'Project Recruitment' started by Direfury, Dec 20, 2010.

  1. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,140
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    Such as?
     
  2. JokeMaster

    JokeMaster

    Joined:
    Dec 29, 2008
    Messages:
    1,173
    Resources:
    0
    Resources:
    0
    Modeling, terraining,consultaiting, giving ideas.
     
  3. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,140
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    I'll add you to the list, but I have to ask, are you any good at doing static buildings or environmental models?

    Anyway, I'll give you a call when I need some help.
     
  4. JokeMaster

    JokeMaster

    Joined:
    Dec 29, 2008
    Messages:
    1,173
    Resources:
    0
    Resources:
    0
    I haven't tried modeling buildings for now, but there should be the first time.
     
  5. darkdeathknight

    darkdeathknight

    Joined:
    Feb 17, 2009
    Messages:
    1,663
    Resources:
    55
    Models:
    10
    Icons:
    38
    Packs:
    1
    Skins:
    6
    Resources:
    55
    I think he should help you with modelling the bandits custom models.
     
  6. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,140
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    I've already expanded on their looks, to a basic extent. Once I've done some bug fixing then I'll be sending out new versions of the map.
     
  7. light bolt30

    light bolt30

    Joined:
    Jan 31, 2009
    Messages:
    1,844
    Resources:
    1
    Maps:
    1
    Resources:
    1
    This is a single player campaign am I correct?
     
  8. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,140
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    So far, yes. Although I do intend to work on multiplayer Free Roam versions of a few of the larger maps.
     
  9. light bolt30

    light bolt30

    Joined:
    Jan 31, 2009
    Messages:
    1,844
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I'm looking forward for the MP version :)
     
  10. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,140
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    I've given every single character specific abilities for both hints as to their roles in the future AND their builds in the MP version. For example, Mangroth will be a brawler with a One-Shot casting style, while Allen will be a quick-striking assassin, due to his repeating strikes. Samuel will be stuck using powerful spells with low mana costs, and lose all his striking power once out of mana.
     
  11. Spitfire112

    Spitfire112

    Joined:
    Apr 5, 2009
    Messages:
    54
    Resources:
    0
    Resources:
    0
    I'd love to give you a hand, I see you have 2 terrainers, I'm a decent one myself, so if you need help, I could help do terrain and give ideas, I'm kinda out of work currently, trying to run my own project, need triggerers for it to work, so meantime I could assist you as a terrainer and an idea man... and I noticed that you're looking for voice actors too, I could give it a go, I've voice acted once, and could use some practice, and eventually it might work out fine :) contact me :D
     
  12. darkdeathknight

    darkdeathknight

    Joined:
    Feb 17, 2009
    Messages:
    1,663
    Resources:
    55
    Models:
    10
    Icons:
    38
    Packs:
    1
    Skins:
    6
    Resources:
    55
    You should give some examples of your terraining work, so Vermillion Edict can see if youre the right man for the job.
     
  13. Spitfire112

    Spitfire112

    Joined:
    Apr 5, 2009
    Messages:
    54
    Resources:
    0
    Resources:
    0
    Yeah, we're currently talking about it, but not idk does he want screenshots (need to download a program to preview screenies :/ on a crappy laptop currently(I don't usually work on this though)) I could add an attachment on a post here so people could see it.
     
  14. darkdeathknight

    darkdeathknight

    Joined:
    Feb 17, 2009
    Messages:
    1,663
    Resources:
    55
    Models:
    10
    Icons:
    38
    Packs:
    1
    Skins:
    6
    Resources:
    55
    Yeah just print screen it and paste onto paint. Then post as an attachment,
     
  15. Spitfire112

    Spitfire112

    Joined:
    Apr 5, 2009
    Messages:
    54
    Resources:
    0
    Resources:
    0
    Well I think I was asked for a playable map, so I decided to upload it and either of these links hopefully work, there's just one character for the player red, and you can explore around. (I made the units and buildings bigger scale so you can run through a house, but I wouldn't make them so in the game of course) So just explore, that's something I did quite fast.

    http://rapidshare.com/files/440506866/Example.w3x

    http://www.4shared.com/dir/8HOgzfIv/sharing.html

    Hope either of the links work.
     
  16. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,140
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    As I've said, you could've just as easily used the pastebin.
     
  17. xorkatoss

    xorkatoss

    Joined:
    Jul 12, 2010
    Messages:
    1,584
    Resources:
    7
    Models:
    5
    Maps:
    1
    Spells:
    1
    Resources:
    7
    Spitfire122 the only thing we can do in the example map is to just explore around? o_O
    and i don't actually like big scale doodands and units..but that's just me...
    anyway the idea looks good!!
    when you release the first beta map can you pls pm me? ;p
     
  18. Direfury

    Direfury

    Joined:
    Jun 17, 2007
    Messages:
    3,140
    Resources:
    153
    Models:
    140
    Icons:
    11
    Packs:
    1
    Spells:
    1
    Resources:
    153
    Once I'm done modding it, I'll release it to the testers to check the map for glitches. Once that's done, I'll release it to the public.

    Also, once the Character models are done, I'll be adding a character sheet to the page.
     
  19. darkdeathknight

    darkdeathknight

    Joined:
    Feb 17, 2009
    Messages:
    1,663
    Resources:
    55
    Models:
    10
    Icons:
    38
    Packs:
    1
    Skins:
    6
    Resources:
    55
    Awesome Vermilion, can't wait to play it again.
     
  20. gthkeno

    gthkeno

    Joined:
    May 17, 2010
    Messages:
    24
    Resources:
    0
    Resources:
    0
    Ill be a voice actor/sound editor. im 13 and can do many voices have my own equipment and studio. I like the idea of this contact me at gthkeno@gmail.com