I'm intentionally opting to play a little fast-and-loose with the idea of a "Warcraft-3-style faction"; I believe pretty stringently in certain guidelines normally, but for the purposes of a Contest (& for me to have
any hope of succeeding), I'm choosing to make a sort of "mini-faction"
(something I honestly wish was just the standard around here; would make for much less daunting Contests IMO. But I digress).
Now this won't be Naga-style exactly; it'll be a mix of that & a framework an old Scrolls of Lore buddy of mine, Volkrin, whipped up many years ago, plus some stuff of my own design. I fully expect to take a hit in Gameplay because this is my first time trying all this, and I can go into more detail later perhaps, but in brief it's meant to feature a restricted count of 'gameplay elements' (units, heroes, buildings, etc) while still attempting to hit most all the necessary functions of a faction/techtree, ideally:
- 2 Tiers
- 2 Heroes
- ~8 Units
- ~8 Structures